using AdditionalCropsFramework; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewModdingAPI; using StardewValley.Characters; using StardewValley.Objects; using StardewValley.TerrainFeatures; using System; using System.Collections.Generic; namespace StardewValley { public class ModularCrop : StardewValley.Crop { public List phaseDays = new List(); public int phaseToShow = -1; public List seasonsToGrowIn = new List(); public const int mixedSeedIndex = 770; public const int seedPhase = 0; public const int grabHarvest = 0; public const int sickleHarvest = 1; public const int rowOfWildSeeds = 23; public const int finalPhaseLength = 99999; public const int forageCrop_springOnion = 1; public int rowInSpriteSheet; public int currentPhase; public int harvestMethod; public int indexOfHarvest; public int regrowAfterHarvest; public int dayOfCurrentPhase; public int minHarvest; public int maxHarvest; public int maxHarvestIncreasePerFarmingLevel; public int daysOfUnclutteredGrowth; public int whichForageCrop; public Color tintColor; public bool flip; public bool fullyGrown; public bool raisedSeeds; public bool programColored; public bool dead; public bool forageCrop; public double chanceForExtraCrops; public int experienceGainWhenHarvesting; public Texture2D spriteSheet; public string spriteSheetName; public string dataFileName; public string cropObjectTexture; public string cropObjectData; public ModularCrop() { } public ModularCrop(bool forageCrop, int which, int tileX, int tileY) { this.forageCrop = forageCrop; this.whichForageCrop = which; this.fullyGrown = true; this.currentPhase = 5; } public ModularCrop(int seedIndex, int tileX, int tileY, string DataFileName, string cropTextureSheet,string AssociatedObjectTextureSheet,string AssociatedObjectDataFile) { this.forageCrop = false; this.dataFileName = DataFileName; this.spriteSheet = ModCore.ModHelper.Content.Load(cropTextureSheet); this.spriteSheetName = cropTextureSheet; this.experienceGainWhenHarvesting = 0; this.fullyGrown = false; cropObjectTexture = AssociatedObjectTextureSheet; cropObjectData = AssociatedObjectDataFile; Dictionary dictionary = ModCore.ModHelper.Content.Load>(dataFileName); //Game1.content.Load>("Data\\Crops"); if (seedIndex == 770) { seedIndex = ModularCrop.getRandomLowGradeCropForThisSeason(Game1.currentSeason); if (seedIndex == 473) --seedIndex; } if (dictionary.ContainsKey(seedIndex)) { string[] strArray1 = dictionary[seedIndex].Split('/'); string str1 = strArray1[0]; char[] chArray1 = new char[1] { ' ' }; foreach (string str2 in str1.Split(chArray1)) this.phaseDays.Add(Convert.ToInt32(str2)); this.phaseDays.Add(99999); string str3 = strArray1[1]; char[] chArray2 = new char[1] { ' ' }; foreach (string str2 in str3.Split(chArray2)) this.seasonsToGrowIn.Add(str2); this.rowInSpriteSheet = Convert.ToInt32(strArray1[2]); this.indexOfHarvest = Convert.ToInt32(strArray1[3]); this.regrowAfterHarvest = Convert.ToInt32(strArray1[4]); this.harvestMethod = Convert.ToInt32(strArray1[5]); string[] strArray2 = strArray1[6].Split(' '); if (strArray2.Length != 0 && strArray2[0].Equals("true")) { this.minHarvest = Convert.ToInt32(strArray2[1]); this.maxHarvest = Convert.ToInt32(strArray2[2]); this.maxHarvestIncreasePerFarmingLevel = Convert.ToInt32(strArray2[3]); this.chanceForExtraCrops = Convert.ToDouble(strArray2[4]); } this.raisedSeeds = Convert.ToBoolean(strArray1[7]); string[] strArray3 = strArray1[8].Split(' '); if (strArray3.Length != 0 && strArray3[0].Equals("true")) { List colorList = new List(); int index = 1; while (index < strArray3.Length) { colorList.Add(new Color((int)Convert.ToByte(strArray3[index]), (int)Convert.ToByte(strArray3[index + 1]), (int)Convert.ToByte(strArray3[index + 2]))); index += 3; } Random random = new Random(tileX * 1000 + tileY + Game1.dayOfMonth); this.tintColor = colorList[random.Next(colorList.Count)]; this.programColored = true; } this.flip = Game1.random.NextDouble() < 0.5; } if (this.rowInSpriteSheet != 23) return; this.whichForageCrop = seedIndex; } public static int getRandomLowGradeCropForThisSeason(string season) { if (season.Equals("winter")) season = Game1.random.NextDouble() < 0.33 ? "spring" : (Game1.random.NextDouble() < 0.5 ? "summer" : "fall"); if (season == "spring") return Game1.random.Next(472, 476); if (!(season == "summer")) { if (season == "fall") return Game1.random.Next(487, 491); } else { switch (Game1.random.Next(4)) { case 0: return 487; case 1: return 483; case 2: return 482; case 3: return 484; } } return -1; } public void growCompletely() { this.currentPhase = this.phaseDays.Count - 1; this.dayOfCurrentPhase = 0; if (this.regrowAfterHarvest == -1) return; this.fullyGrown = true; } public bool harvest(int xTile, int yTile, HoeDirt soil, JunimoHarvester junimoHarvester = null) { if (this.dead) return junimoHarvester != null; if (this.forageCrop) { ModularCropObject @object = (ModularCropObject)null; int howMuch = 3; if (this.whichForageCrop == 1) //@object = new ModularCropObject(399, 1, false, -1, 0); if (Game1.player.professions.Contains(16)) @object.quality = 4; else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 30.0) @object.quality = 2; else if (Game1.random.NextDouble() < (double)Game1.player.ForagingLevel / 15.0) @object.quality = 1; Game1.stats.ItemsForaged += (uint)@object.Stack; if (junimoHarvester != null) { junimoHarvester.tryToAddItemToHut((Item)@object); return true; } if (Game1.player.addItemToInventoryBool((Item)@object, false)) { Vector2 vector2 = new Vector2((float)xTile, (float)yTile); Game1.player.animateOnce(279 + Game1.player.facingDirection); Game1.player.canMove = false; Game1.playSound("harvest"); DelayedAction.playSoundAfterDelay("coin", 260); if (this.regrowAfterHarvest == -1) { Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0)); Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0)); } Game1.player.gainExperience(2, howMuch); return true; } Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588")); } else if (this.currentPhase >= this.phaseDays.Count - 1 && (!this.fullyGrown || this.dayOfCurrentPhase <= 0)) { int num1 = 1; int num2 = 0; int num3 = 0; if (this.indexOfHarvest == 0) return true; Random random = new Random(xTile * 7 + yTile * 11 + (int)Game1.stats.DaysPlayed + (int)Game1.uniqueIDForThisGame); switch (soil.fertilizer) { case 368: num3 = 1; break; case 369: num3 = 2; break; } double num4 = 0.2 * ((double)Game1.player.FarmingLevel / 10.0) + 0.2 * (double)num3 * (((double)Game1.player.FarmingLevel + 2.0) / 12.0) + 0.01; double num5 = Math.Min(0.75, num4 * 2.0); if (random.NextDouble() < num4) num2 = 2; else if (random.NextDouble() < num5) num2 = 1; if (this.minHarvest > 1 || this.maxHarvest > 1) num1 = random.Next(this.minHarvest, Math.Min(this.minHarvest + 1, this.maxHarvest + 1 + Game1.player.FarmingLevel / this.maxHarvestIncreasePerFarmingLevel)); if (this.chanceForExtraCrops > 0.0) { while (random.NextDouble() < Math.Min(0.9, this.chanceForExtraCrops)) ++num1; } if (this.harvestMethod == 1) { if (junimoHarvester == null) DelayedAction.playSoundAfterDelay("daggerswipe", 150); if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation)) Game1.playSound("harvest"); if (junimoHarvester != null && Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation)) DelayedAction.playSoundAfterDelay("coin", 260); for (int index = 0; index < num1; ++index) { if (junimoHarvester != null) junimoHarvester.tryToAddItemToHut((Item)new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData)); else AdditionalCropsFramework.Framework.Utilities.createObjectDebris((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData), xTile, yTile, xTile, yTile, -1, this.getQualityOfCrop(), 1); //Game1.createObjectDebris(this.indexOfHarvest, xTile, yTile, -1, num2, 1f, (GameLocation)null); } if (this.regrowAfterHarvest == -1) return true; this.dayOfCurrentPhase = this.regrowAfterHarvest; this.fullyGrown = true; } else { if (junimoHarvester == null) { Farmer player = Game1.player; ModularCropObject @object= new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData); int num7 = 0; if (!player.addItemToInventoryBool((Item)@object, num7 != 0)) { Game1.showRedMessage(Game1.content.LoadString("Strings\\StringsFromCSFiles:Crop.cs.588")); goto label_86; } } Vector2 vector2 = new Vector2((float)xTile, (float)yTile); if (junimoHarvester == null) { Game1.player.animateOnce(279 + Game1.player.facingDirection); Game1.player.canMove = false; } else { JunimoHarvester junimoHarvester1 = junimoHarvester; ModularCropObject @object = new ModularCropObject(this.indexOfHarvest, 1, this.cropObjectTexture, this.cropObjectData); junimoHarvester1.tryToAddItemToHut((Item)@object); } if (random.NextDouble() < (double)Game1.player.LuckLevel / 1500.0 + Game1.dailyLuck / 1200.0 + 9.99999974737875E-05) { num1 *= 2; if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation)) Game1.playSound("dwoop"); } else if (this.harvestMethod == 0) { if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation)) Game1.playSound("harvest"); if (junimoHarvester == null || Utility.isOnScreen(junimoHarvester.getTileLocationPoint(), Game1.tileSize, junimoHarvester.currentLocation)) DelayedAction.playSoundAfterDelay("coin", 260); if (this.regrowAfterHarvest == -1 && (junimoHarvester == null || junimoHarvester.currentLocation.Equals((object)Game1.currentLocation))) { Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0)); Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0)); } } if (this.indexOfHarvest == 421) { this.indexOfHarvest = 431; num1 = random.Next(1, 4); } for (int index = 0; index < num1 - 1; ++index) { if (junimoHarvester == null) AdditionalCropsFramework.Framework.Utilities.createObjectDebris((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData), xTile, yTile, xTile, yTile, -1, this.getQualityOfCrop(), 1); else junimoHarvester.tryToAddItemToHut((Item)new ModularCropObject(this.indexOfHarvest, this.getAmountForHarvest(), this.cropObjectTexture, this.cropObjectData)); } float num8 = (float)(16.0 * Math.Log(0.018 * (double)Convert.ToInt32(this.experienceGainWhenHarvesting + 1.0), Math.E)); if (junimoHarvester == null) Game1.player.gainExperience(0, (int)Math.Round((double)num8)); if (this.regrowAfterHarvest == -1) return true; this.dayOfCurrentPhase = this.regrowAfterHarvest; this.fullyGrown = true; } } label_86: return false; } /// /// Not yet implemented. Contact the mod author if this is something you want! /// /// /// public new ModularCropObject getRandomWildCropForSeason(string season) { ModularCropObject newThing=null; if (season == "spring" || season=="Spring") { Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina); int cropListIndex = r.Next(0,ModCore.SpringWildCrops.Count-1); newThing = ModCore.SpringWildCrops[cropListIndex]; } if (season == "summer" || season=="Summer") { Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina); int cropListIndex = r.Next(0, ModCore.SummerWildCrops.Count - 1); newThing = ModCore.SummerWildCrops[cropListIndex]; } if (season == "fall" || season=="Fall") { Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina); int cropListIndex = r.Next(0, ModCore.FallWildCrops.Count - 1); newThing = ModCore.FallWildCrops[cropListIndex]; } if (season == "winter" || season=="Winter") { Random r = new Random((Game1.timeOfDay + Game1.dayOfMonth + Game1.player.money) / Game1.player.maxStamina); int cropListIndex = r.Next(0, ModCore.WinterWildCrops.Count - 1); newThing = ModCore.WinterWildCrops[cropListIndex]; } return newThing; } private Rectangle getSourceRect(int number) { if (this.dead) return new Rectangle(192 + number % 4 * 16, 384, 16, 32); return new Rectangle(Math.Min(240, (this.fullyGrown ? (this.dayOfCurrentPhase <= 0 ? 6 : 7) : (this.phaseToShow != -1 ? this.phaseToShow : this.currentPhase) + ((this.phaseToShow != -1 ? this.phaseToShow : this.currentPhase) != 0 || number % 2 != 0 ? 0 : -1) + 1) * 16 + (this.rowInSpriteSheet % 2 != 0 ? 128 : 0)), this.rowInSpriteSheet / 2 * 16 * 2, 16, 32); } public void newDay(int state, int fertilizer, int xTile, int yTile, GameLocation environment) { if (!environment.name.Equals("Greenhouse") && (this.dead || !this.seasonsToGrowIn.Contains(Game1.currentSeason))) { this.dead = true; } else { if (state == 1) { this.dayOfCurrentPhase = this.fullyGrown ? this.dayOfCurrentPhase - 1 : Math.Min(this.dayOfCurrentPhase + 1, this.phaseDays.Count > 0 ? this.phaseDays[Math.Min(this.phaseDays.Count - 1, this.currentPhase)] : 0); if (this.dayOfCurrentPhase >= (this.phaseDays.Count > 0 ? this.phaseDays[Math.Min(this.phaseDays.Count - 1, this.currentPhase)] : 0) && this.currentPhase < this.phaseDays.Count - 1) { this.currentPhase = this.currentPhase + 1; this.dayOfCurrentPhase = 0; } while (this.currentPhase < this.phaseDays.Count - 1 && this.phaseDays.Count > 0 && this.phaseDays[this.currentPhase] <= 0) this.currentPhase = this.currentPhase + 1; if (this.rowInSpriteSheet == 23 && this.phaseToShow == -1 && this.currentPhase > 0) this.phaseToShow = Game1.random.Next(1, 7); if (environment is Farm && this.currentPhase == this.phaseDays.Count - 1 && (this.indexOfHarvest == 276 || this.indexOfHarvest == 190 || this.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01) { for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 key = new Vector2((float)index1, (float)index2); if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != this.indexOfHarvest)) return; } } for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1) { for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2) { Vector2 index3 = new Vector2((float)index1, (float)index2); (environment.terrainFeatures[index3] as HoeDirt).crop = (ModularCrop)null; } } (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(this.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1)))); } } if (this.fullyGrown && this.dayOfCurrentPhase > 0 || (this.currentPhase < this.phaseDays.Count - 1 || this.rowInSpriteSheet != 23)) return; Vector2 index = new Vector2((float)xTile, (float)yTile); environment.objects.Remove(index); string season = Game1.currentSeason; switch (this.whichForageCrop) { case 495: season = "spring"; break; case 496: season = "summer"; break; case 497: season = "fall"; break; case 498: season = "winter"; break; } ModularCropObject @object = this.getRandomWildCropForSeason(season); @object.isSpawnedObject = true; @object.canBeGrabbed = true; environment.objects.Add(index, this.getRandomWildCropForSeason(season)); if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt)) return; (environment.terrainFeatures[index] as HoeDirt).crop = (ModularCrop)null; } } public bool isWildSeedCrop() { return this.rowInSpriteSheet == 23; } public new void draw(SpriteBatch b, Vector2 tileLocation, Color toTint, float rotation) { if (this.forageCrop) { b.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0)); Log.AsyncC((float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0))); } else { b.Draw(this.spriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(this.getSourceRect((int)tileLocation.X * 7 + (int)tileLocation.Y * 11)), toTint, rotation, new Vector2(8f, 24f), (float)Game1.pixelZoom, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0))); Log.AsyncG((float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0))); if (this.tintColor.Equals(Color.White) || this.currentPhase != this.phaseDays.Count - 1 || this.dead) return; b.Draw(this.spriteSheet, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (this.raisedSeeds || this.currentPhase >= this.phaseDays.Count - 1 ? 0.0 : ((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((this.fullyGrown ? (this.dayOfCurrentPhase <= 0 ? 6 : 7) : this.currentPhase + 1 + 1) * 16 + (this.rowInSpriteSheet % 2 != 0 ? 128 : 0), this.rowInSpriteSheet / 2 * 16 * 2, 16, 32)), this.tintColor, rotation, new Vector2(8f, 24f), (float)Game1.pixelZoom, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0 / (this.currentPhase != 0 || this.raisedSeeds ? 1.0 : 2.0))); } } public new void drawInMenu(SpriteBatch b, Vector2 screenPosition, Color toTint, float rotation, float scale, float layerDepth) { b.Draw(this.spriteSheet, screenPosition, new Rectangle?(this.getSourceRect(0)), toTint, rotation, new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize + Game1.tileSize / 2)), scale, this.flip ? SpriteEffects.FlipHorizontally : SpriteEffects.None, layerDepth); } public int getQualityOfCrop() { return 0; } public int getAmountForHarvest() { return 1; } } }