using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Newtonsoft.Json; using PyTK.CustomElementHandler; using Revitalize.Framework.Crafting; using Revitalize.Framework.Managers; using Revitalize.Framework.Menus; using Revitalize.Framework.Menus.Machines; using Revitalize.Framework.Objects.InformationFiles; using Revitalize.Framework.Utilities; using StardewValley; using StardewValley.Objects; using StardustCore.Animations; using StardustCore.UIUtilities; using StardustCore.UIUtilities.MenuComponents.ComponentsV2.Buttons; namespace Revitalize.Framework.Objects.Machines { // Every machine needs a recreate, a rebuild, a get additional save data,and a getOne function. public class Machine : MultiTiledComponent { [JsonIgnore] public override string ItemInfo { get { string info = Revitalize.ModCore.Serializer.ToJSONString(this.info); string guidStr = this.guid.ToString(); string pyTkData = ModCore.Serializer.ToJSONString(this.data); string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : ""; string container = this.containerObject != null ? this.containerObject.guid.ToString() : ""; string energyRequired = this.energyRequiredPer10Minutes.ToString(); string timeToProduce = this.timeToProduce.ToString(); string updatesContainer = this.updatesContainerObjectForProduction.ToString(); string fluidString = this.requiredFluidForOperation != null ? ModCore.Serializer.ToJSONString(this.amountOfFluidRequiredForOperation) : ""; string fluidAmountString = this.amountOfFluidRequiredForOperation.ToString(); StringBuilder b = new StringBuilder(); b.Append(info); b.Append("<"); b.Append(guidStr); b.Append("<"); b.Append(pyTkData); b.Append("<"); b.Append(offsetKey); b.Append("<"); b.Append(container); b.Append("<"); b.Append(energyRequired); b.Append("<"); b.Append(timeToProduce); b.Append("<"); b.Append(updatesContainer); b.Append("<"); b.Append(this.craftingRecipeBook); b.Append("<"); b.Append(fluidString); b.Append("<"); b.Append(fluidAmountString); //ModCore.log("Setting info: " + b.ToString()); return b.ToString(); } set { if (string.IsNullOrEmpty(value)) return; string[] data = value.Split('<'); string infoString = data[0]; string guidString = data[1]; string pyTKData = data[2]; string offsetVec = data[3]; string containerObject = data[4]; string energyRequired = data[5]; string time = data[6]; string updates = data[7]; this.craftingRecipeBook = data[8]; string fluid = data[9]; string fluidAmount = data[10]; this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation)); this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString(pyTKData); this.energyRequiredPer10Minutes = Convert.ToInt32(energyRequired); this.timeToProduce = Convert.ToInt32(time); this.updatesContainerObjectForProduction = Convert.ToBoolean(updates); if (string.IsNullOrEmpty(fluid) == false) { this.requiredFluidForOperation = ModCore.Serializer.DeserializeFromJSONString(fluid); } this.amountOfFluidRequiredForOperation= Convert.ToInt32(fluidAmount); if (string.IsNullOrEmpty(offsetVec)) return; if (string.IsNullOrEmpty(containerObject)) return; this.offsetKey = ModCore.Serializer.DeserializeFromJSONString(offsetVec); Guid oldGuid = this.guid; this.guid = Guid.Parse(guidString); if (ModCore.CustomObjects.ContainsKey(this.guid)) { //ModCore.log("Update item with guid: " + this.guid); ModCore.CustomObjects[this.guid] = this; } else { //ModCore.log("Add in new guid: " + this.guid); ModCore.CustomObjects.Add(this.guid, this); } if (this.containerObject == null) { //ModCore.log(containerObject); Guid containerGuid = Guid.Parse(containerObject); if (ModCore.CustomObjects.ContainsKey(containerGuid)) { this.containerObject = (MultiTiledObject)ModCore.CustomObjects[containerGuid]; this.containerObject.removeComponent(this.offsetKey); this.containerObject.addComponent(this.offsetKey, this); //ModCore.log("Set container object from existing object!"); } else { //ModCore.log("Container hasn't been synced???"); MultiplayerUtilities.RequestGuidObject(containerGuid); MultiplayerUtilities.RequestGuidObject_Tile(this.guid); } } else { this.containerObject.updateInfo(); } if (ModCore.CustomObjects.ContainsKey(oldGuid) && ModCore.CustomObjects.ContainsKey(this.guid)) { if (ModCore.CustomObjects[oldGuid] == ModCore.CustomObjects[this.guid] && oldGuid != this.guid) { //ModCore.CustomObjects.Remove(oldGuid); } } } } public List producedResources { get { return MachineUtilities.GetResourcesProducedByThisMachine(this.info.id); } set { if (MachineUtilities.ResourcesForMachines == null) MachineUtilities.InitializeResourceList(); if (MachineUtilities.ResourcesForMachines.ContainsKey(this.info.id)) return; MachineUtilities.ResourcesForMachines.Add(this.info.id, value); } } public int energyRequiredPer10Minutes; public int timeToProduce; public bool updatesContainerObjectForProduction; public string craftingRecipeBook; [JsonIgnore] protected AnimationManager machineStatusBubbleBox; [JsonIgnore] public bool ProducesItems { get { return this.producedResources.Count > 0; } } public Fluid requiredFluidForOperation; public int amountOfFluidRequiredForOperation; [JsonIgnore] public bool ConsumesEnergy { get { this.updateInfo(); if (ModCore.Configs.machinesConfig.doMachinesConsumeEnergy == false) { //ModCore.log("Machine config disables energy consumption."); return false; } if (this.energyRequiredPer10Minutes == 0) { //ModCore.log("Machine rquires 0 energy to run."); return false; } if (this.GetEnergyManager().energyInteractionType == Enums.EnergyInteractionType.Consumes) { //ModCore.log("Machine does consume energy."); return true; } if (this.GetEnergyManager().energyInteractionType == Enums.EnergyInteractionType.Storage) { return true; } //ModCore.log("Unknown energy configuration."); return false; } } public Machine() { } public Machine(CustomObjectData PyTKData, BasicItemInformation info, List ProducedResources = null, int EnergyRequiredPer10Minutes = 0, int TimeToProduce = 0, bool UpdatesContainer = false, string CraftingBook = "", Fluid FluidRequiredForOperation = null, int FluidAmountRequiredPerOperation =0) : base(PyTKData, info) { this.producedResources = ProducedResources ?? new List(); this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes; this.timeToProduce = TimeToProduce; this.updatesContainerObjectForProduction = UpdatesContainer; this.MinutesUntilReady = TimeToProduce; this.craftingRecipeBook = CraftingBook; this.createStatusBubble(); this.requiredFluidForOperation = FluidRequiredForOperation; this.amountOfFluidRequiredForOperation = FluidAmountRequiredPerOperation; } public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, List ProducedResources = null, int EnergyRequiredPer10Minutes = 0, int TimeToProduce = 0, bool UpdatesContainer = false, string CraftingBook = "", MultiTiledObject obj = null, Fluid FluidRequiredForOperation = null, int FluidAmountRequiredPerOperation =0) : base(PyTKData, info, TileLocation) { this.containerObject = obj; this.producedResources = ProducedResources ?? new List(); this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes; this.timeToProduce = TimeToProduce; this.updatesContainerObjectForProduction = UpdatesContainer; this.MinutesUntilReady = TimeToProduce; this.craftingRecipeBook = CraftingBook; this.createStatusBubble(); this.requiredFluidForOperation = FluidRequiredForOperation; this.amountOfFluidRequiredForOperation = FluidAmountRequiredPerOperation; } public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, Vector2 offsetKey, List ProducedResources = null, int EnergyRequiredPer10Minutes = 0, int TimeToProduce = 0, bool UpdatesContainer = false, string CraftingBook = "", MultiTiledObject obj = null, Fluid FluidRequiredForOperation = null, int FluidAmountRequiredPerOperation =0) : base(PyTKData, info, TileLocation) { this.offsetKey = offsetKey; this.containerObject = obj; this.producedResources = ProducedResources ?? new List(); this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes; this.timeToProduce = TimeToProduce; this.updatesContainerObjectForProduction = UpdatesContainer; this.MinutesUntilReady = TimeToProduce; this.craftingRecipeBook = CraftingBook; this.createStatusBubble(); this.requiredFluidForOperation = FluidRequiredForOperation; this.amountOfFluidRequiredForOperation = FluidAmountRequiredPerOperation; } protected virtual void createStatusBubble() { this.machineStatusBubbleBox = new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "HUD", "MachineStatusBubble"), new Animation(0, 0, 20, 24), new Dictionary>() { {"Default",new List(){new Animation(0,0,20,24)}}, {"Empty",new List(){new Animation(20,0,20,24)}}, {"InventoryFull",new List(){new Animation(40,0,20,24)}} }, "Default", 0); } public override void updateWhenCurrentLocation(GameTime time, GameLocation environment) { base.updateWhenCurrentLocation(time, environment); this.animationManager.prepareForNextUpdateTick(); } public override bool minutesElapsed(int minutes, GameLocation environment) { this.updateInfo(); //ModCore.log(this.info.animationManager.currentAnimationName); if (this.updatesContainerObjectForProduction) { //ModCore.log("Update container object for production!"); //this.MinutesUntilReady -= minutes; int remaining = minutes; //ModCore.log("Minutes elapsed: " + remaining); List energySources = new List(); if (this.ConsumesEnergy || this.GetEnergyManager().energyInteractionType == Enums.EnergyInteractionType.Storage) { //ModCore.log("This machine drains energy: " + this.info.name); energySources = this.EnergyGraphSearchSources(); //Only grab the network once. } if (this.ProducesItems) { while (remaining > 0) { if (this.ConsumesEnergy) { this.drainEnergyFromNetwork(energySources); //Continually drain from the network. if (this.GetEnergyManager().remainingEnergy < this.energyRequiredPer10Minutes) return false; else { this.GetEnergyManager().consumeEnergy(this.energyRequiredPer10Minutes); //Consume the required amount of energy necessary. } } else { //ModCore.log("Does not produce energy or consume energy so do whatever!"); } remaining -= 10; this.containerObject.MinutesUntilReady -= 10; if (this.containerObject.MinutesUntilReady <= 0 && this.GetInventoryManager().IsFull == false) { this.produceItem(); this.containerObject.MinutesUntilReady = this.timeToProduce; } } } if (this.GetEnergyManager().energyInteractionType == Enums.EnergyInteractionType.Produces) { while (remaining > 0) { remaining -= 10; this.produceEnergy(); this.storeEnergyToNetwork(); } } if (this.containerObject.MinutesUntilReady > 0) { this.containerObject.MinutesUntilReady = Math.Max(0, this.MinutesUntilReady - minutes); if (this.GetInventoryManager().hasItemsInBuffer && this.MinutesUntilReady == 0) { this.GetInventoryManager().dumpBufferToItems(); } } return false; } else { if (this.GetEnergyManager().energyInteractionType == Enums.EnergyInteractionType.Produces) { this.storeEnergyToNetwork(); } return false; } //return base.minutesElapsed(minutes, environment); } public override bool rightClicked(Farmer who) { if (this.location == null) this.location = Game1.player.currentLocation; if (Game1.menuUp || Game1.currentMinigame != null) return false; //ModCore.playerInfo.sittingInfo.sit(this, Vector2.Zero); this.createMachineMenu(); return true; } /// /// Creates the necessary components to display the machine menu properly. /// protected virtual void createMachineMenu() { MachineMenu machineMenu = new MachineMenu((Game1.viewport.Width / 2) - 400, 0, 800, 600); MachineSummaryMenu m = new Framework.Menus.Machines.MachineSummaryMenu((Game1.viewport.Width / 2) - 400, 48, 800, 600, Color.White, this.containerObject, this.energyRequiredPer10Minutes); machineMenu.addInMenuTab("Summary", new AnimatedButton(new StardustCore.Animations.AnimatedSprite("SummaryTab", new Vector2(), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Menus", "MenuTab"), new Animation(0, 0, 24, 24)), Color.White), new Rectangle(0, 0, 24, 24), 2f), m, true); if (this.GetInventoryManager().capacity > 0) { InventoryTransferMenu transferMenu = new InventoryTransferMenu(100, 150, 500, 600, this.GetInventoryManager().items, this.GetInventoryManager().capacity, this.GetInventoryManager().displayRows, this.GetInventoryManager().displayColumns); machineMenu.addInMenuTab("Inventory", new AnimatedButton(new StardustCore.Animations.AnimatedSprite("Inventory Tab", new Vector2(), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Menus", "MenuTab"), new Animation(0, 0, 24, 24)), Color.White), new Rectangle(0, 0, 24, 24), 2f), transferMenu, false); } if (string.IsNullOrEmpty(this.craftingRecipeBook) == false) { CraftingMenuV1 craftingMenu = CraftingRecipeBook.CraftingRecipesByGroup[this.craftingRecipeBook].getCraftingMenuForMachine(100, 100, 400, 700, ref this.GetInventoryManager().items, ref this.GetInventoryManager().bufferItems, this); machineMenu.addInMenuTab("Crafting", new AnimatedButton(new StardustCore.Animations.AnimatedSprite("Crafting Tab", new Vector2(), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Menus", "MenuTab"), new Animation(0, 0, 24, 24)), Color.White), new Rectangle(0, 0, 24, 24), 2f), craftingMenu, false); } if (Game1.activeClickableMenu == null) Game1.activeClickableMenu = machineMenu; } public override Item getOne() { Machine component = new Machine(this.data, this.info.Copy(), this.producedResources, this.energyRequiredPer10Minutes, this.timeToProduce, this.updatesContainerObjectForProduction, this.craftingRecipeBook,this.requiredFluidForOperation,this.amountOfFluidRequiredForOperation); component.containerObject = this.containerObject; component.offsetKey = this.offsetKey; return component; return component; } public override ICustomObject recreate(Dictionary additionalSaveData, object replacement) { Vector2 offsetKey = new Vector2(Convert.ToInt32(additionalSaveData["offsetKeyX"]), Convert.ToInt32(additionalSaveData["offsetKeyY"])); string GUID = additionalSaveData["GUID"]; Machine self = Revitalize.ModCore.Serializer.DeserializeGUID(additionalSaveData["GUID"]); if (ModCore.IsNullOrDefault(self)) return null; try { if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["ParentGUID"])) { MultiTiledObject obj = (MultiTiledObject)Revitalize.ModCore.Serializer.DeserializeGUID(additionalSaveData["ParentGUID"]); self.containerObject = obj; self.containerObject.removeComponent(offsetKey); self.containerObject.addComponent(offsetKey, self); Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["ParentGUID"], obj); } else { self.containerObject = Revitalize.ModCore.ObjectGroups[additionalSaveData["ParentGUID"]]; self.containerObject.removeComponent(offsetKey); self.containerObject.addComponent(offsetKey, self); } } catch (Exception err) { ModCore.log(err); } return self; } public override void rebuild(Dictionary additionalSaveData, object replacement) { base.rebuild(additionalSaveData, replacement); } public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) { this.updateInfo(); if (this.info == null) { Revitalize.ModCore.log("info is null"); if (this.syncObject == null) Revitalize.ModCore.log("DEAD SYNC"); } if (this.animationManager == null) Revitalize.ModCore.log("Animation Manager Null"); if (this.displayTexture == null) Revitalize.ModCore.log("Display texture is null"); //The actual planter box being drawn. if (this.animationManager == null) { if (this.animationManager.getExtendedTexture() == null) ModCore.ModMonitor.Log("Tex Extended is null???"); spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f)); // Log.AsyncG("ANIMATION IS NULL?!?!?!?!"); } else { //Log.AsyncC("Animation Manager is working!"); float addedDepth = 0; if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up) { addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y)); if (this.info.ignoreBoundingBox) addedDepth += 1.5f; } else if (this.info.ignoreBoundingBox) { addedDepth += 1.0f; } this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f); this.drawStatusBubble(spriteBatch, x, y, alpha); try { if (this.animationManager.canTickAnimation()) { this.animationManager.tickAnimation(); } // Log.AsyncC("Tick animation"); } catch (Exception err) { ModCore.ModMonitor.Log(err.ToString()); } } // spriteBatch.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0)); } public virtual void produceItem() { foreach (ResourceInformation r in this.producedResources) { if (r.shouldDropResource()) { Item i = r.getItemDrops(); this.GetInventoryManager().addItem(i); //ModCore.log("Produced an item!"); } } } public virtual void produceEnergy() { if (this.GetEnergyManager().canReceieveEnergy) { this.GetEnergyManager().produceEnergy(this.energyRequiredPer10Minutes); } } public virtual void produceEnergy(double ratio) { if (this.GetEnergyManager().canReceieveEnergy) { this.GetEnergyManager().produceEnergy((int)(this.energyRequiredPer10Minutes * ratio)); } } protected virtual void drawStatusBubble(SpriteBatch b, int x, int y, float Alpha) { if (this.updatesContainerObjectForProduction == false) return; if (this.machineStatusBubbleBox == null) this.createStatusBubble(); this.updateInfo(); if (this.GetInventoryManager() == null) return; if (this.GetInventoryManager().IsFull && this.ProducesItems && ModCore.Configs.machinesConfig.showMachineNotificationBubble_InventoryFull) { y--; float num = (float)(4.0 * Math.Round(Math.Sin(DateTime.UtcNow.TimeOfDay.TotalMilliseconds / 250.0), 2)); this.machineStatusBubbleBox.playAnimation("InventoryFull"); this.machineStatusBubbleBox.draw(b, this.machineStatusBubbleBox.getTexture(), Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize + num)), new Rectangle?(this.machineStatusBubbleBox.currentAnimation.sourceRectangle), Color.White * ModCore.Configs.machinesConfig.machineNotificationBubbleAlpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, SpriteEffects.None, Math.Max(0f, (float)((y + 2) * Game1.tileSize) / 10000f) + .00001f); } else { } } public override void updateInfo() { return; if (this.info == null || this.containerObject == null) { this.ItemInfo = this.text; //ModCore.log("Updated item info!"); return; } if (this.requiresUpdate()) { //this.ItemInfo = this.text; this.text = this.ItemInfo; this.info.cleanAfterUpdate(); //this.containerObject.updateInfo(); //ModCore.log("Force an update for machine: " + this.info.name); MultiplayerUtilities.RequestUpdateSync(this.guid); } } public override Dictionary getAdditionalSaveData() { Dictionary saveData = base.getAdditionalSaveData(); Revitalize.ModCore.Serializer.SerializeGUID(this.containerObject.childrenGuids[this.offsetKey].ToString(), this); this.containerObject.getAdditionalSaveData(); return saveData; } } }