using StardewValley; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FarmersMarketStall.Framework { public class MarketStall { public List stock; public MarketStall() { } public void addItemToSell(Item item) { this.stock.Add(item); } public void removeItemFromStock(Item item) { this.stock.Remove(item); } public void sellAllItems() { foreach(var item in stock) { Game1.player.money+=(int)(item.salePrice() * 1.10f); //Replace the multiplier with some sort of level. } this.stock.Clear(); } } }