using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using StardewValley; namespace Revitalize.Framework.Crafting { public class CraftingRecipeComponent { public Item item; public int requiredAmount; public CraftingRecipeComponent() { } public CraftingRecipeComponent(Item I, int RequiredAmount) { this.item = I; this.requiredAmount = RequiredAmount; } } }