using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using PyTK.CustomElementHandler; using Revitalize.Framework.Objects.Furniture; using Revitalize.Framework.Objects.InformationFiles.Furniture; using Revitalize.Framework.Utilities; using Revitalize.Framework.Utilities.Serialization; using StardewValley; using StardewValley.Minigames; namespace Revitalize.Framework.Objects.Extras { public class ArcadeCabinetTile : FurnitureTileComponent { public ArcadeCabinetInformation arcadeInfo; public override string ItemInfo { get { string info = Revitalize.ModCore.Serializer.ToJSONString(this.info); string guidStr = this.guid.ToString(); string pyTkData = ModCore.Serializer.ToJSONString(this.data); string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : ""; string container = this.containerObject != null ? this.containerObject.guid.ToString() : ""; string furnitureInfo = ModCore.Serializer.ToJSONString(this.arcadeInfo); return info + "<" + guidStr + "<" + pyTkData + "<" + offsetKey + "<" + container + "<" + furnitureInfo; } set { if (string.IsNullOrEmpty(value)) return; string[] data = value.Split('<'); string infoString = data[0]; string guidString = data[1]; string pyTKData = data[2]; string offsetVec = data[3]; string containerObject = data[4]; string furnitureInfo = data[5]; this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation)); this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString(pyTKData); if (string.IsNullOrEmpty(offsetVec)) return; if (string.IsNullOrEmpty(containerObject)) return; this.offsetKey = ModCore.Serializer.DeserializeFromJSONString(offsetVec); Guid oldGuid = this.guid; this.guid = Guid.Parse(guidString); if (ModCore.CustomObjects.ContainsKey(this.guid)) { //ModCore.log("Update item with guid: " + this.guid); ModCore.CustomObjects[this.guid] = this; } else { //ModCore.log("Add in new guid: " + this.guid); ModCore.CustomObjects.Add(this.guid, this); } if (this.containerObject == null) { //ModCore.log(containerObject); Guid containerGuid = Guid.Parse(containerObject); if (ModCore.CustomObjects.ContainsKey(containerGuid)) { this.containerObject = (MultiTiledObject)ModCore.CustomObjects[containerGuid]; this.containerObject.removeComponent(this.offsetKey); this.containerObject.addComponent(this.offsetKey, this); //ModCore.log("Set container object from existing object!"); } else { //ModCore.log("Container hasn't been synced???"); MultiplayerUtilities.RequestGuidObject(containerGuid); MultiplayerUtilities.RequestGuidObject_Tile(this.guid); } } else { this.containerObject.updateInfo(); } if (ModCore.CustomObjects.ContainsKey(oldGuid) && ModCore.CustomObjects.ContainsKey(this.guid)) { if (ModCore.CustomObjects[oldGuid] == ModCore.CustomObjects[this.guid] && oldGuid != this.guid) { //ModCore.CustomObjects.Remove(oldGuid); } } if (string.IsNullOrEmpty(furnitureInfo) == false) { this.arcadeInfo = ModCore.Serializer.DeserializeFromJSONString(furnitureInfo); } } } public ArcadeCabinetTile() : base() { } public ArcadeCabinetTile(CustomObjectData PyTKData, BasicItemInformation Info, ArcadeCabinetInformation ArcadeInfo) : base(PyTKData, Info) { this.arcadeInfo = ArcadeInfo; this.Price = Info.price; } public ArcadeCabinetTile(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TileLocation, ArcadeCabinetInformation ArcadeInfo) : base(PyTKData, Info, TileLocation) { this.arcadeInfo = ArcadeInfo; this.Price = Info.price; } public override bool performObjectDropInAction(Item dropInItem, bool probe, Farmer who) { return false; //this.pickUpItem()==PickUpState.DoNothing; //return base.performObjectDropInAction(dropInItem, probe, who); } public override bool performDropDownAction(Farmer who) { return base.performDropDownAction(who); } //Checks for any sort of interaction IF and only IF there is a held object on this tile. public override bool checkForAction(Farmer who, bool justCheckingForActivity = false) { MouseState mState = Mouse.GetState(); KeyboardState keyboardState = Game1.GetKeyboardState(); if (mState.RightButton == ButtonState.Pressed && (!keyboardState.IsKeyDown(Keys.LeftShift) || !keyboardState.IsKeyDown(Keys.RightShift))) { return this.rightClicked(who); } if (mState.RightButton == ButtonState.Pressed && (keyboardState.IsKeyDown(Keys.LeftShift) || keyboardState.IsKeyDown(Keys.RightShift))) return this.shiftRightClicked(who); //return base.checkForAction(who, justCheckingForActivity); if (justCheckingForActivity) return true; return true; //return this.clicked(who); //return false; } public override bool performToolAction(Tool t, GameLocation location) { return base.performToolAction(t, location); } public override bool performUseAction(GameLocation location) { return base.performUseAction(location); } /// /// Gets called when there is no actively held item on the tile. /// /// /// public override bool clicked(Farmer who) { return base.clicked(who); } public override bool rightClicked(Farmer who) { if (Game1.menuUp || Game1.currentMinigame != null) return false; if (this.arcadeInfo.minigame != null) { if (this.arcadeInfo.minigame is StardewValley.Minigames.IMinigame) { if (this.arcadeInfo.freezeState == false) { Game1.currentMinigame = (IMinigame)Activator.CreateInstance(this.arcadeInfo.minigame.GetType()); return true; } else { Game1.currentMinigame = this.arcadeInfo.minigame; return true; } } } return false; } public override bool shiftRightClicked(Farmer who) { return base.shiftRightClicked(who); } public override Item getOne() { ArcadeCabinetTile component = new ArcadeCabinetTile(this.data, this.info.Copy(), this.arcadeInfo); component.containerObject = this.containerObject; component.offsetKey = this.offsetKey; return component; } public override ICustomObject recreate(Dictionary additionalSaveData, object replacement) { Vector2 offsetKey = new Vector2(Convert.ToInt32(additionalSaveData["offsetKeyX"]), Convert.ToInt32(additionalSaveData["offsetKeyY"])); string GUID = additionalSaveData["GUID"]; ArcadeCabinetTile self = Revitalize.ModCore.Serializer.DeserializeGUID(additionalSaveData["GUID"]); if (ModCore.IsNullOrDefault(self)) return null; try { if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["ParentGUID"])) { ArcadeCabinetOBJ obj = (ArcadeCabinetOBJ)Revitalize.ModCore.Serializer.DeserializeGUID(additionalSaveData["ParentGUID"]); self.containerObject = obj; self.containerObject.removeComponent(offsetKey); self.containerObject.addComponent(offsetKey, self); Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["ParentGUID"], obj); } else { self.containerObject = Revitalize.ModCore.ObjectGroups[additionalSaveData["ParentGUID"]]; self.containerObject.removeComponent(offsetKey); self.containerObject.addComponent(offsetKey, self); } } catch (Exception err) { ModCore.log(err); } return self; } public override Dictionary getAdditionalSaveData() { Dictionary saveData = base.getAdditionalSaveData(); Revitalize.ModCore.Serializer.SerializeGUID(this.containerObject.childrenGuids[this.offsetKey].ToString(), this); this.containerObject.getAdditionalSaveData(); return saveData; } /// What happens when the object is drawn at a tile location. public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) { /* if (this.info.ignoreBoundingBox == true) { x *= -1; y *= -1; } */ if (this.info == null) { Revitalize.ModCore.log("info is null"); if (this.syncObject == null) Revitalize.ModCore.log("DEAD SYNC"); } if (this.animationManager == null) Revitalize.ModCore.log("Animation Manager Null"); if (this.displayTexture == null) Revitalize.ModCore.log("Display texture is null"); //The actual planter box being drawn. if (this.animationManager == null) { if (this.animationManager.getExtendedTexture() == null) ModCore.ModMonitor.Log("Tex Extended is null???"); spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f)); // Log.AsyncG("ANIMATION IS NULL?!?!?!?!"); } else { //Log.AsyncC("Animation Manager is working!"); float addedDepth = 0; if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up) { addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y)); if (this.info.ignoreBoundingBox) addedDepth += 1.5f; } else if (this.info.ignoreBoundingBox) { addedDepth += 1.0f; } this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.DrawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f); try { this.animationManager.tickAnimation(); // Log.AsyncC("Tick animation"); } catch (Exception err) { ModCore.ModMonitor.Log(err.ToString()); } if (this.heldObject.Value != null) SpriteBatchUtilities.Draw(spriteBatch, this, this.heldObject.Value, alpha, addedDepth); } } } }