namespace EventSystem.Framework.FunctionEvents
{
/// Used to handle various functions that occur on player interaction.
public class PlayerEvents
{
/// Occurs when the player enters the same tile as this event.
public functionEvent onPlayerEnter;
/// Occurs when the player leaves the same tile as this event.
public functionEvent onPlayerLeave;
/// Construct an instance.
/// Occurs when the player enters the same tile as this event.
/// Occurs when the player leaves the same tile as this event.
public PlayerEvents(functionEvent OnPlayerEnter, functionEvent OnPlayerLeave)
{
this.onPlayerEnter = OnPlayerEnter;
this.onPlayerLeave = OnPlayerLeave;
}
}
}