using StardewValley; using StardewValley.TerrainFeatures; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AdditionalCropsFramework.Framework { public class TerrainDataNode { public GameLocation location; public int tileX; public int tileY; public HoeDirt terrainFeature; public TerrainDataNode(GameLocation loc, int Xtile, int Ytile, HoeDirt TerrainFeature) { location = loc; tileX = Xtile; tileY = Ytile; terrainFeature = TerrainFeature; } } }