using StardewValley; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StardustCore.Interfaces { /// /// Used to extend custom serialization to a variety of items. /// public interface IItemSerializeable { /// /// Gets the type of object I am trying to parse. /// /// Type getCustomType(); /// /// Returns the serialization name of the object I am serializing. /// /// string GetSerializationName(); } }