using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
namespace Revitalize.Framework.Utilities
{
public static class Vector2Utilities
{
public static double Magnitude(this Vector2 vec)
{
return Math.Sqrt(Math.Pow(vec.X, 2) + Math.Pow(vec.Y, 2));
}
///
/// Returns the unit vector.
///
///
///
public static Vector2 UnitVector(this Vector2 vec)
{
double mag = Magnitude(vec);
return new Vector2((float)(vec.X / mag),(float)(vec.Y / mag));
}
}
}