Stardew_Valley_Mods/GeneralMods/HappyBirthday/Framework/ModConfig.cs

48 lines
1.8 KiB
C#

using StardewModdingAPI;
namespace Omegasis.HappyBirthday.Framework
{
/// <summary>The mod configuration.</summary>
public class ModConfig
{
/// <summary>The key which shows the menu.</summary>
public SButton KeyBinding { get; set; } = SButton.O;
/// <summary>The minimum amount of friendship needed to get a birthday gift.</summary>
public int minNeutralFriendshipGiftLevel = 3;
/// <summary>The max amount of friendship needed to get a neutral gift from an npc.</summary>
public int maxNeutralFriendshipGiftLevel = 4;
/// <summary>
///The minimum amount of friendship to get a like gift from an npc.
/// </summary>
public int minLikeFriendshipLevel = 5;
/// <summary>The max amount of friendship needed to get a liked gift from an npc.</summary>
public int maxLikeFriendshipLevel = 6;
/// <summary>The minimum amount of friendship needed to get a loved gift from an npc.</summary>
public int minLoveFriendshipLevel = 7;
/// <summary>The minimum amount of friendship needed to get a happy birthday greeting from an npc.</summary>
public int minimumFriendshipLevelForBirthdayWish = 2;
public bool autoSetTranslation { get; set; } = true;
/// <summary>Handles different translations of files.</summary>
public TranslationInfo translationInfo;
/// <summary>Whether or not to load from the old BirthdayGifts.xnb located in StardewValley/Data or from the new BirthdayGifts.json located in the mod directory.</summary>
public bool useLegacyBirthdayFiles;
/// <summary>Construct an instance.</summary>
public ModConfig()
{
this.translationInfo = new TranslationInfo();
this.useLegacyBirthdayFiles = true;
}
}
}