38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StardustCore.Events
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{
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/// <summary>
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/// Used to parse additional
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/// </summary>
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public static class EventExtensions
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{
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/// <summary>
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/// Gets the current command string with all of it's data.
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/// </summary>
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/// <param name="CurrentEvent"></param>
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/// <returns></returns>
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public static string currentCommandString(this StardewValley.Event CurrentEvent)
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{
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if (CurrentEvent.currentCommand >= CurrentEvent.eventCommands.Length) return "";
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return CurrentEvent.eventCommands.ElementAt(CurrentEvent.currentCommand);
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}
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/// <summary>
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/// Gets the name of the current command string.
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/// </summary>
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/// <param name="CurrentEvent"></param>
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/// <returns></returns>
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public static string currentCommandStringName(this StardewValley.Event CurrentEvent)
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{
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if (CurrentEvent.currentCommand >= CurrentEvent.eventCommands.Length) return "";
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return CurrentEvent.eventCommands.ElementAt(CurrentEvent.currentCommand).Split(' ')[0];
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}
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}
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}
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