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AdditionalCropsFramework
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Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it.
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2018-03-05 20:46:45 -08:00 |
AutoSpeed
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BillboardAnywhere
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuildEndurance
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuildHealth
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update manifest format
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2018-01-11 00:43:32 -05:00 |
BuyBackCollectables
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update manifest format
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2018-01-11 00:43:32 -05:00 |
CurrentLocationPopUp
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simplify project structure & unify mod solutions
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2017-07-27 20:18:19 -04:00 |
CustomAssetModifier
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Removed an accidental directory naming from going one level too deep.
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2018-02-02 18:33:39 -08:00 |
CustomNPCFramework
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Discovered that the mod is now corectly rendering npcs. Issue: AnimatedSpriteCollection.draw functionality is inconsistent and needs to be fixed.
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2018-03-17 04:18:35 -07:00 |
CustomShopsRedux
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update manifest format
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2018-01-11 00:43:32 -05:00 |
DailyQuestAnywhere
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update manifest format
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2018-01-11 00:43:32 -05:00 |
Fall28SnowDay
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update manifest format
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2018-01-11 00:43:32 -05:00 |
HappyBirthday
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Updated the mainifest for Happy Birthday to reflect a new version of the mod.
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2018-03-04 03:05:01 -08:00 |
MapEvents
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Cleaned up code regarding the Event System mod to prevent lots of redundant code.
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2018-03-05 23:46:24 -08:00 |
MoreRain
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update manifest format
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2018-01-11 00:43:32 -05:00 |
MuseumRearranger
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update deprecated reflection API
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2018-01-11 00:50:16 -05:00 |
NightOwl
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update manifest format
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2018-01-11 00:43:32 -05:00 |
NoMorePets
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update manifest format
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2018-01-11 00:43:32 -05:00 |
OutDatedMods
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Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work.
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2017-09-05 04:13:42 -07:00 |
RuneFactoryCropsMod
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Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI
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2017-11-16 03:47:02 -08:00 |
SDVMusicNameSeeker
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Updated all mods to 1.2 and updated their manifest files.
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2017-05-14 01:41:34 -07:00 |
SaveAnywhere
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update deprecated reflection API
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2018-01-11 00:50:16 -05:00 |
SaveBackup
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update manifest format
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2018-01-11 00:43:32 -05:00 |
SimpleSoundManager
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update manifest format
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2018-01-11 00:43:32 -05:00 |
StardewSymphony
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Merge branch 'master' into Development
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2018-02-02 18:31:35 -08:00 |
StardewSymphonyRemastered
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Ui buttons work, dialogue events now work for left click which could lead to some spicy mods.
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2018-03-05 23:06:39 -08:00 |
StardustCore
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Ui buttons work, dialogue events now work for left click which could lead to some spicy mods.
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2018-03-05 23:06:39 -08:00 |
SundropMapEvents
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Cleaned up code regarding the Event System mod to prevent lots of redundant code.
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2018-03-05 23:46:24 -08:00 |
TimeFreeze
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update manifest format
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2018-01-11 00:43:32 -05:00 |
UIUtilities
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |
GlobalAssemblyInfo.cs
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add GlobalAssemblyInfo.cs
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2017-07-31 01:24:31 -04:00 |
StardewMods.sln
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Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it.
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2018-03-05 20:46:45 -08:00 |
deploy.targets
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update to mod build package 2.0
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2017-10-11 15:45:29 -04:00 |