Stardew_Valley_Mods/GeneralMods
07757dac1f Discovered that the mod is now corectly rendering npcs. Issue: AnimatedSpriteCollection.draw functionality is inconsistent and needs to be fixed. 2018-03-17 04:18:35 -07:00
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AdditionalCropsFramework Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
AutoSpeed update manifest format 2018-01-11 00:43:32 -05:00
BillboardAnywhere update manifest format 2018-01-11 00:43:32 -05:00
BuildEndurance update manifest format 2018-01-11 00:43:32 -05:00
BuildHealth update manifest format 2018-01-11 00:43:32 -05:00
BuyBackCollectables update manifest format 2018-01-11 00:43:32 -05:00
CurrentLocationPopUp simplify project structure & unify mod solutions 2017-07-27 20:18:19 -04:00
CustomAssetModifier Removed an accidental directory naming from going one level too deep. 2018-02-02 18:33:39 -08:00
CustomNPCFramework Discovered that the mod is now corectly rendering npcs. Issue: AnimatedSpriteCollection.draw functionality is inconsistent and needs to be fixed. 2018-03-17 04:18:35 -07:00
CustomShopsRedux update manifest format 2018-01-11 00:43:32 -05:00
DailyQuestAnywhere update manifest format 2018-01-11 00:43:32 -05:00
Fall28SnowDay update manifest format 2018-01-11 00:43:32 -05:00
HappyBirthday Updated the mainifest for Happy Birthday to reflect a new version of the mod. 2018-03-04 03:05:01 -08:00
MapEvents Cleaned up code regarding the Event System mod to prevent lots of redundant code. 2018-03-05 23:46:24 -08:00
MoreRain update manifest format 2018-01-11 00:43:32 -05:00
MuseumRearranger update deprecated reflection API 2018-01-11 00:50:16 -05:00
NightOwl update manifest format 2018-01-11 00:43:32 -05:00
NoMorePets update manifest format 2018-01-11 00:43:32 -05:00
OutDatedMods Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00
RuneFactoryCropsMod Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
SDVMusicNameSeeker Updated all mods to 1.2 and updated their manifest files. 2017-05-14 01:41:34 -07:00
SaveAnywhere update deprecated reflection API 2018-01-11 00:50:16 -05:00
SaveBackup update manifest format 2018-01-11 00:43:32 -05:00
SimpleSoundManager update manifest format 2018-01-11 00:43:32 -05:00
StardewSymphony Merge branch 'master' into Development 2018-02-02 18:31:35 -08:00
StardewSymphonyRemastered Ui buttons work, dialogue events now work for left click which could lead to some spicy mods. 2018-03-05 23:06:39 -08:00
StardustCore Ui buttons work, dialogue events now work for left click which could lead to some spicy mods. 2018-03-05 23:06:39 -08:00
SundropMapEvents Cleaned up code regarding the Event System mod to prevent lots of redundant code. 2018-03-05 23:46:24 -08:00
TimeFreeze update manifest format 2018-01-11 00:43:32 -05:00
UIUtilities Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects. 2018-02-06 01:27:28 -08:00
GlobalAssemblyInfo.cs add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
StardewMods.sln Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
deploy.targets update to mod build package 2.0 2017-10-11 15:45:29 -04:00