Stardew_Valley_Mods/GeneralMods/AdditionalCropsFramework
4fc3466608 Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
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Framework Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
Properties Started AdditionalCropsFramework. Addedin proof for modded crop seeds, seed bags, (crop objects? needs testing) and planter boxes. Still more to do. 2017-08-22 17:45:30 -07:00
AdditionalCropsFramework.csproj Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00
ModCore.cs Made Planter Boxes be a possible greenhouse, self watering, dead crops work again and are removed automatical per mod config, and dead crops can be removed by tools. 2017-09-14 13:49:19 -07:00
ModularCrop.cs Updated PlanterBox to correctly draw crops when held and in the menu. Planter boxes also are auto-watered by rain. 2017-09-27 18:17:45 -07:00
ModularCropObject.cs Finished BFS path finding and added in animations for the path. Also updated Animation Manager to be able to take multiple frames of animation per single animation set now. 2017-11-17 02:50:22 -08:00
ModularSeeds.cs Stuff serializes into chests 2017-09-13 17:11:05 -07:00
PlanterBox.cs Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it. 2018-03-05 20:46:45 -08:00
manifest.json Adding in Animation manager to animate objects. Also updating Stardust to be able to display info for objects from mods such as what mod an object is from. 2017-09-11 18:35:31 -07:00
packages.config finished work on warp events 2018-02-23 13:55:51 -08:00