Stardew_Valley_Mods/GeneralMods/StardustCore
Jesse Plamondon-Willard 691515072b
apply consistent code style conventions (no logic changes)
2018-12-30 05:00:05 -05:00
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Animations apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Content Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
Enums apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
IlluminateFramework apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Math apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Menus apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Properties Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00
UIUtilities apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ModConfig.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ModCore.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
StardustCore.csproj remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
StaticClass.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
manifest.json Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00