72 lines
2.6 KiB
C#
72 lines
2.6 KiB
C#
using System;
|
|
using System.IO;
|
|
|
|
namespace Omegasis.SaveAnywhere
|
|
{
|
|
class Config_Utilities
|
|
{
|
|
public static string key_binding = "K";
|
|
public static bool warp_character;
|
|
public static void DataLoader_Settings()
|
|
{
|
|
//loads the data to the variables upon loading the game.
|
|
string myname = StardewValley.Game1.player.name;
|
|
string mylocation = Path.Combine(Mod_Core.mod_path, "Save_Anywhere_Config");
|
|
string mylocation2 = mylocation;
|
|
string mylocation3 = mylocation2 + ".txt";
|
|
if (!File.Exists(mylocation3)) //if not data.json exists, initialize the data variables to the ModConfig data. I.E. starting out.
|
|
{
|
|
key_binding = "K";
|
|
warp_character = true;
|
|
}
|
|
|
|
else
|
|
{
|
|
string[] readtext = File.ReadAllLines(mylocation3);
|
|
key_binding = Convert.ToString(readtext[3]);
|
|
}
|
|
}
|
|
|
|
public static void MyWritter_Settings()
|
|
{
|
|
|
|
//write all of my info to a text file.
|
|
string myname = StardewValley.Game1.player.name;
|
|
|
|
string mylocation = Path.Combine(Mod_Core.mod_path, "Save_Anywhere_Config");
|
|
string mylocation2 = mylocation;
|
|
string mylocation3 = mylocation2 + ".txt";
|
|
|
|
string[] mystring3 = new string[20];
|
|
if (!File.Exists(mylocation3))
|
|
{
|
|
Console.WriteLine("The custom character save info doesn't exist. It will be created when the custom saving method is run. Which is now.");
|
|
|
|
mystring3[0] = "Config: Save_Anywhere Info. Feel free to mess with these settings.";
|
|
mystring3[1] = "====================================================================================";
|
|
|
|
mystring3[2] = "Key binding for saving anywhere. Press this key to save anywhere!";
|
|
mystring3[3] = key_binding.ToString();
|
|
|
|
|
|
File.WriteAllLines(mylocation3, mystring3);
|
|
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
//write out the info to a text file at the end of a day. This will run if it doesnt exist.
|
|
|
|
mystring3[0] = "Config: Save_Anywhere Info. Feel free to mess with these settings.";
|
|
mystring3[1] = "====================================================================================";
|
|
|
|
mystring3[2] = "Key binding for saving anywhere. Press this key to save anywhere!";
|
|
mystring3[3] = key_binding.ToString();
|
|
|
|
File.WriteAllLines(mylocation3, mystring3);
|
|
}
|
|
}
|
|
}
|
|
}
|