Stardew_Valley_Mods/GeneralMods/SaveAnywhere
Joshua Navarro 71efefae3e
Merge pull request #40 from DefenTheNation/master
Add API for other mods to hook into Save Anywhere save events
2018-06-25 19:58:42 -07:00
..
API Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
Framework Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
Properties add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
README.md update for release 2017-10-11 16:20:46 -04:00
SaveAnywhere.cs Merge pull request #40 from DefenTheNation/master 2018-06-25 19:58:42 -07:00
SaveAnywhere.csproj Add API for other mods to hook into Save Anywhere save events 2018-06-23 00:31:40 -07:00
manifest.json Console commands, bug fixes, and more! 2018-06-08 11:40:23 -07:00
packages.config The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00

README.md

Save Anywhere is a Stardew Valley mod which lets you save your game anywhere by pressing a key.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

Usage

Press K to save anywhere. Edit Save_Anywhere_Config.txt to configure the key.

Versions

1.0:

  • Initial release.

2.0:

  • Major rewrite.
  • Time is no longer simulated at high-speed to reset to the same time. This caused too many NPC pathfinding issues and players felt it was a bit of an exploit.
  • NPCs should now properly pathfind themselves when loading after saving anywhere. Thanks to @Entoarox for the help!
  • Save data is now better organised.
  • Fixed various load crashes.
  • Fixed the game transitioning to the next day when you save after putting items in your shipping bin.

2.0.1:

  • Fixed crash if you don't have a horse.

2.0.2:

  • Fixed config file.

2.1:

  • Fixed mod crashing in some cases.

2.4:

  • Updated to Stardew Valley 1.2 and SMAPI 1.12.

2.5:

  • Updated for SMAPI 2.0.
  • Overhauled save format.
  • Switched to standard JSON config file.
  • Fixed crash when saving in the community center.
  • Fixed crash during cutscenes.
  • Fixed load warp only happening after you move.
  • Fixed load not working after you exit to title.
  • Fixed some old data being restored if you reload after a normal save.
  • Fixed player/NPC facing directions not being restored.
  • Internal refactoring.

2.6:

  • ?

2.6.1:

  • Enabled update checks in SMAPI 2.0+.