Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects
JoshuaNavarro 0d252799de Inverted all colors in ColorsList, added in ColorManager which deals with blending dyed objects, and prevented objects with different dyes from being stacked on each other. 2019-09-18 22:55:06 -07:00
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CraftingTables Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Extras Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Furniture Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
InformationFiles Added in simple machines and tested to make sure they produce items. They do for non-energy consuming items. Also added in the sandbox which is a wip. 2019-09-09 15:44:25 -07:00
Interfaces Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes... 2019-09-06 14:15:54 -07:00
Items Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Machines Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Resources/OreVeins Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
BasicItemInformation.cs Inverted all colors in ColorsList, added in ColorManager which deals with blending dyed objects, and prevented objects with different dyes from being stacked on each other. 2019-09-18 22:55:06 -07:00
CustomObject.cs Inverted all colors in ColorsList, added in ColorManager which deals with blending dyed objects, and prevented objects with different dyes from being stacked on each other. 2019-09-18 22:55:06 -07:00
MultiTiledComponent.cs Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
MultiTiledObject.cs Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
ObjectManager.cs Fixed the display/ transfer code for inventory transfer menus to display proper inventory bounds. 2019-09-18 13:51:42 -07:00
ResourceManager.cs Added in glass. 2019-09-16 19:17:23 -07:00