Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects
JoshuaNavarro 0d373b5d83 Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
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CraftingTables Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Extras Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
Furniture Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
InformationFiles Added in simple machines and tested to make sure they produce items. They do for non-energy consuming items. Also added in the sandbox which is a wip. 2019-09-09 15:44:25 -07:00
Interfaces Figured out the logic of how to have custom pickaxes! Now to make the other tools/upgrades/recipes... 2019-09-06 14:15:54 -07:00
Items Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
Machines Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
Resources/OreVeins Added in dye option. WIP. 2019-09-18 17:33:45 -07:00
BasicItemInformation.cs Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
CustomObject.cs Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
MultiTiledComponent.cs Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
MultiTiledObject.cs Added in the mining drill. 2019-09-21 18:48:21 -07:00
ObjectManager.cs Probably going to quit. Multiplayer can't sync inventories effectively so what's the point? 2019-09-22 00:18:48 -07:00
ResourceManager.cs Added in the mining drill. 2019-09-21 18:48:21 -07:00