Stardew_Valley_Mods/GeneralMods/Revitalize/Framework
JoshuaNavarro 14fb72fdb9 Added in tin ore and made ore be stored in ResourceManager.cs 2019-08-16 17:19:20 -07:00
..
Crafting Added additional costs to recipes such as magic, health, stamina, and gold. 2019-01-05 23:25:50 -08:00
Enums Player sits correct direction, and started work on making furniture. 2019-01-05 22:25:22 -08:00
Environment apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Factories/Objects Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation. 2019-08-16 15:32:14 -07:00
Illuminate Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation. 2019-08-16 15:32:14 -07:00
Menus Finished the work for the first stage of the item transfer menu! 2019-08-05 21:19:56 -07:00
Minigame/SeasideScrambleMinigame Added in arcade cabinet type. Added in seaside scramble. 2019-07-25 17:16:14 -07:00
Objects Added in tin ore and made ore be stored in ResourceManager.cs 2019-08-16 17:19:20 -07:00
Player Experimenting with benches and updated serializer to serialize to strings. 2019-01-13 14:46:31 -08:00
Utilities Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation. 2019-08-16 15:32:14 -07:00