147 lines
5.5 KiB
C#
147 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using PyTK.CustomElementHandler;
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using StardewValley;
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namespace Revitalize.Framework.Objects.Extras
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{
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public class ArcadeCabinetOBJ:MultiTiledObject
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{
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public ArcadeCabinetOBJ() : base()
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{
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}
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public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info) : base(PyTKData, Info)
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{
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}
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public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TilePosition) : base(PyTKData, Info, TilePosition)
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{
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}
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public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TilePosition, Dictionary<Vector2, MultiTiledComponent> Objects) : base(PyTKData, Info, TilePosition, Objects)
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{
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}
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public override void rotate()
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{
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base.rotate();
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}
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public override Item getOne()
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{
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Dictionary<Vector2, MultiTiledComponent> objs = new Dictionary<Vector2, MultiTiledComponent>();
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foreach (var pair in this.objects)
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{
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objs.Add(pair.Key, (MultiTiledComponent)pair.Value.getOne());
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}
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return new ArcadeCabinetOBJ(this.data, this.info.Copy(), this.TileLocation, objs);
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}
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public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
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{
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ArcadeCabinetOBJ obj = (ArcadeCabinetOBJ)Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetOBJ>(additionalSaveData["GUID"]);
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if (obj == null)
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{
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return null;
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}
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Dictionary<Vector2, Guid> guids = new Dictionary<Vector2, Guid>();
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foreach (KeyValuePair<Vector2, Guid> pair in obj.childrenGuids)
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{
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guids.Add(pair.Key, pair.Value);
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}
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foreach (KeyValuePair<Vector2, Guid> pair in guids)
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{
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obj.childrenGuids.Remove(pair.Key);
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//Revitalize.ModCore.log("DESERIALIZE: " + pair.Value.ToString());
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ArcadeCabinetTile component = Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetTile>(pair.Value.ToString());
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component.InitNetFields();
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obj.addComponent(pair.Key, component);
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}
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obj.InitNetFields();
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if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["GUID"]))
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{
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Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["GUID"], obj);
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return obj;
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}
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else
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{
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return Revitalize.ModCore.ObjectGroups[additionalSaveData["GUID"]];
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}
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}
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public override bool canBePlacedHere(GameLocation l, Vector2 tile)
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{
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return base.canBePlacedHere(l, tile);
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}
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public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
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{
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foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
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{
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if (!this.isPlaceable())
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return;
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int x = Game1.getOldMouseX() + Game1.viewport.X + (int)((pair.Value as MultiTiledComponent).offsetKey.X * Game1.tileSize);
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int y = Game1.getOldMouseY() + Game1.viewport.Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y * Game1.tileSize);
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if ((double)Game1.mouseCursorTransparency == 0.0)
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{
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x = ((int)Game1.player.GetGrabTile().X + (int)((pair.Value as MultiTiledComponent).offsetKey.X)) * 64;
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y = ((int)Game1.player.GetGrabTile().Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y)) * 64;
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}
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if (Game1.player.GetGrabTile().Equals(Game1.player.getTileLocation()) && (double)Game1.mouseCursorTransparency == 0.0)
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{
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Vector2 translatedVector2 = Utility.getTranslatedVector2(Game1.player.GetGrabTile(), Game1.player.FacingDirection, 1f);
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translatedVector2 += (pair.Value as MultiTiledComponent).offsetKey;
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x = (int)translatedVector2.X * 64;
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y = (int)translatedVector2.Y * 64;
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}
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bool flag = (pair.Value as MultiTiledComponent).canBePlacedHere(location, new Vector2(x / Game1.tileSize, y / Game1.tileSize));
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spriteBatch.Draw(Game1.mouseCursors, new Vector2((float)(x / 64 * 64 - Game1.viewport.X), (float)(y / 64 * 64 - Game1.viewport.Y)), new Microsoft.Xna.Framework.Rectangle?(new Microsoft.Xna.Framework.Rectangle(flag ? 194 : 210, 388, 16, 16)), Color.White, 0.0f, Vector2.Zero, 4f, SpriteEffects.None, 0.01f);
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(pair.Value as MultiTiledComponent).draw(spriteBatch, x / Game1.tileSize, y / Game1.tileSize, 0.5f);
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//break;
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//this.draw(spriteBatch, x / 64, y / 64, 0.5f);
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}
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}
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public override void pickUp()
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{
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bool canPickUp = this.removeAndAddToPlayersInventory();
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if (canPickUp)
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{
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foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
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{
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(pair.Value as ArcadeCabinetTile).removeFromLocation((pair.Value as ArcadeCabinetTile).location, pair.Key);
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}
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this.location = null;
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}
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}
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}
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}
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