Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects/Extras/ArcadeCabinetOBJ.cs

147 lines
5.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using PyTK.CustomElementHandler;
using StardewValley;
namespace Revitalize.Framework.Objects.Extras
{
public class ArcadeCabinetOBJ:MultiTiledObject
{
public ArcadeCabinetOBJ() : base()
{
}
public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info) : base(PyTKData, Info)
{
}
public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TilePosition) : base(PyTKData, Info, TilePosition)
{
}
public ArcadeCabinetOBJ(CustomObjectData PyTKData, BasicItemInformation Info, Vector2 TilePosition, Dictionary<Vector2, MultiTiledComponent> Objects) : base(PyTKData, Info, TilePosition, Objects)
{
}
public override void rotate()
{
base.rotate();
}
public override Item getOne()
{
Dictionary<Vector2, MultiTiledComponent> objs = new Dictionary<Vector2, MultiTiledComponent>();
foreach (var pair in this.objects)
{
objs.Add(pair.Key, (MultiTiledComponent)pair.Value.getOne());
}
return new ArcadeCabinetOBJ(this.data, this.info.Copy(), this.TileLocation, objs);
}
public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
ArcadeCabinetOBJ obj = (ArcadeCabinetOBJ)Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetOBJ>(additionalSaveData["GUID"]);
if (obj == null)
{
return null;
}
Dictionary<Vector2, Guid> guids = new Dictionary<Vector2, Guid>();
foreach (KeyValuePair<Vector2, Guid> pair in obj.childrenGuids)
{
guids.Add(pair.Key, pair.Value);
}
foreach (KeyValuePair<Vector2, Guid> pair in guids)
{
obj.childrenGuids.Remove(pair.Key);
//Revitalize.ModCore.log("DESERIALIZE: " + pair.Value.ToString());
ArcadeCabinetTile component = Revitalize.ModCore.Serializer.DeserializeGUID<ArcadeCabinetTile>(pair.Value.ToString());
component.InitNetFields();
obj.addComponent(pair.Key, component);
}
obj.InitNetFields();
if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["GUID"]))
{
Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["GUID"], obj);
return obj;
}
else
{
return Revitalize.ModCore.ObjectGroups[additionalSaveData["GUID"]];
}
}
public override bool canBePlacedHere(GameLocation l, Vector2 tile)
{
return base.canBePlacedHere(l, tile);
}
public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
{
foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
{
if (!this.isPlaceable())
return;
int x = Game1.getOldMouseX() + Game1.viewport.X + (int)((pair.Value as MultiTiledComponent).offsetKey.X * Game1.tileSize);
int y = Game1.getOldMouseY() + Game1.viewport.Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y * Game1.tileSize);
if ((double)Game1.mouseCursorTransparency == 0.0)
{
x = ((int)Game1.player.GetGrabTile().X + (int)((pair.Value as MultiTiledComponent).offsetKey.X)) * 64;
y = ((int)Game1.player.GetGrabTile().Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y)) * 64;
}
if (Game1.player.GetGrabTile().Equals(Game1.player.getTileLocation()) && (double)Game1.mouseCursorTransparency == 0.0)
{
Vector2 translatedVector2 = Utility.getTranslatedVector2(Game1.player.GetGrabTile(), Game1.player.FacingDirection, 1f);
translatedVector2 += (pair.Value as MultiTiledComponent).offsetKey;
x = (int)translatedVector2.X * 64;
y = (int)translatedVector2.Y * 64;
}
bool flag = (pair.Value as MultiTiledComponent).canBePlacedHere(location, new Vector2(x / Game1.tileSize, y / Game1.tileSize));
spriteBatch.Draw(Game1.mouseCursors, new Vector2((float)(x / 64 * 64 - Game1.viewport.X), (float)(y / 64 * 64 - Game1.viewport.Y)), new Microsoft.Xna.Framework.Rectangle?(new Microsoft.Xna.Framework.Rectangle(flag ? 194 : 210, 388, 16, 16)), Color.White, 0.0f, Vector2.Zero, 4f, SpriteEffects.None, 0.01f);
(pair.Value as MultiTiledComponent).draw(spriteBatch, x / Game1.tileSize, y / Game1.tileSize, 0.5f);
//break;
//this.draw(spriteBatch, x / 64, y / 64, 0.5f);
}
}
public override void pickUp()
{
bool canPickUp = this.removeAndAddToPlayersInventory();
if (canPickUp)
{
foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
{
(pair.Value as ArcadeCabinetTile).removeFromLocation((pair.Value as ArcadeCabinetTile).location, pair.Key);
}
this.location = null;
}
}
}
}