Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects
JoshuaNavarro 16d35e2d42 Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
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Extras Added in storage furniture! 2019-08-05 23:10:56 -07:00
Furniture Added in storage furniture! 2019-08-05 23:10:56 -07:00
InformationFiles Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
Resources/OreVeins Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
BasicItemInformation.cs Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00
CustomObject.cs Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition. 2019-07-17 10:18:51 -07:00
MultiTiledComponent.cs Fixed ore vein spawning code to spawn ores in the correct spot now. 2019-08-13 19:26:20 -07:00
MultiTiledObject.cs MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00
ObjectManager.cs Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
ResourceManager.cs Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00