Stardew_Valley_Mods/GeneralMods/CustomNPCFramework/Framework/Enums/Seasons.cs

37 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CustomNPCFramework.Framework.Enums
{
/// <summary>
/// An enum signifying the different seasons that are supported when chosing npc graphics.
/// </summary>
public enum Seasons
{
/// <summary>
/// The spring season. This ensures that a corresponding graphic with this enum in it's seasons list can be chosen in the spring time.
/// Also used for functionality to check seasons.
/// </summary>
spring,
/// <summary>
/// The summer season. This ensures that a corresponding graphic with this enum in it's seasons list can be chosen in the summer time.
/// Also used for functionality to check seasons.
/// </summary>
summer,
/// <summary>
/// The fall season. This ensures that a corresponding graphic with this enum in it's seasons list can be chosen in the fall time.
/// Also used for functionality to check seasons.
/// </summary>
fall,
/// <summary>
/// The winter season. This ensures that a corresponding graphic with this enum in it's seasons list can be chosen in the winter time.
/// Also used for functionality to check seasons.
/// </summary>
winter
}
}