68 lines
2.6 KiB
C#
68 lines
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Revitalize.Framework.Configs
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{
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public class GlobalMachineConfig
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{
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public bool doMachinesConsumeEnergy;
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public double solarPanelNonSunnyDayEnergyMultiplier;
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public double solarPanelNightEnergyGenerationMultiplier;
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public bool showMachineNotificationBubble_InventoryFull;
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public float machineNotificationBubbleAlpha;
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public int grinderEnergyConsumption;
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public int grinderTimeToGrind;
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public int miningDrillEnergyConsumption;
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public int miningDrillTimeToMine;
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public int steamBoilerV1_requiredWaterPerOperation;
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public int steamBoilerV1_producedSteamPerOperation;
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public int steamEngineV1_requiredSteamPerOperation;
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public int steamEngineV1_powerGeneratedPerOperation;
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public double windmill_windyDayPowerMultiplier;
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public int windmillV1_basePowerProduction;
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public int windmillV2_basePowerProduction;
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public GlobalMachineConfig()
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{
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this.doMachinesConsumeEnergy = true;
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this.solarPanelNonSunnyDayEnergyMultiplier = 0.0d;
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this.solarPanelNightEnergyGenerationMultiplier = .125d;
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this.showMachineNotificationBubble_InventoryFull = true;
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this.machineNotificationBubbleAlpha = 0.75f;
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this.grinderEnergyConsumption = 20;
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this.grinderTimeToGrind = 30;
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this.miningDrillEnergyConsumption = 50;
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this.miningDrillTimeToMine = 60;
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this.steamBoilerV1_requiredWaterPerOperation = 200;
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this.steamBoilerV1_producedSteamPerOperation = 100;
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this.steamEngineV1_requiredSteamPerOperation = 200;
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this.steamEngineV1_powerGeneratedPerOperation = 10;
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this.windmill_windyDayPowerMultiplier = 1.5d;
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this.windmillV1_basePowerProduction = 4;
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this.windmillV2_basePowerProduction = 12;
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}
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public static GlobalMachineConfig InitializeConfig()
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{
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if (File.Exists(Path.Combine(ModCore.ModHelper.DirectoryPath, "Configs", "MachinesConfig.json")))
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return ModCore.ModHelper.Data.ReadJsonFile<GlobalMachineConfig>(Path.Combine("Configs", "MachinesConfig.json"));
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else
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{
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GlobalMachineConfig Config = new GlobalMachineConfig();
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ModCore.ModHelper.Data.WriteJsonFile<GlobalMachineConfig>(Path.Combine("Configs", "MachinesConfig.json"), Config);
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return Config;
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}
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}
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}
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}
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