125 lines
4.0 KiB
C#
125 lines
4.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using StardustCore.UIUtilities;
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namespace Revitalize.Framework.Minigame.SeasideScrambleMinigame
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{
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/// <summary>
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/// Deals with loading/storing tetxures for Seaside Scramble minigame.
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/// </summary>
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public class SSCTextureUtilities
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{
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/// <summary>
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/// A list of all the texture managers.
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/// </summary>
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public Dictionary<string, TextureManager> textureManagers;
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/// <summary>
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/// Constructor.
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/// </summary>
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public SSCTextureUtilities()
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{
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this.textureManagers = new Dictionary<string, TextureManager>();
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}
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/// <summary>
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/// Adds a texture manager to the list of texture managers.
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/// </summary>
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/// <param name="manager"></param>
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public void addTextureManager(TextureManager manager)
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{
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this.textureManagers.Add(manager.name, manager);
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}
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/// <summary>
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/// Gets the texture manager from the dictionary of them.
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/// </summary>
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/// <param name="Name"></param>
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/// <returns></returns>
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public TextureManager getTextureManager(string Name)
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{
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if (this.textureManagers.ContainsKey(Name))
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{
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return this.textureManagers[Name];
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}
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else
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{
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throw new Exception("Sea Side Scramble: Texture Manager:"+Name+"does not exist!");
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}
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}
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/// <summary>
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/// Gets a texture2dExtended from the given texture manager.
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/// </summary>
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/// <param name="ManagerName"></param>
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/// <param name="TextureName"></param>
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/// <returns></returns>
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public Texture2DExtended getExtendedTexture (string ManagerName, string TextureName)
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{
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TextureManager manager = this.getTextureManager(ManagerName);
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if (manager == null)
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{
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return null;
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}
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else
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{
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if (manager.textures.ContainsKey(TextureName))
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{
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return manager.getTexture(TextureName);
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}
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else
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{
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throw new Exception("Sea Side Scramble: Texture " + TextureName + " does not exist in texture manager: " + ManagerName);
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}
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}
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}
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/// <summary>
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/// Gets a texture2d from the given texture manager.
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/// </summary>
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/// <param name="ManagerName"></param>
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/// <param name="TextureName"></param>
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/// <returns></returns>
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public Microsoft.Xna.Framework.Graphics.Texture2D getTexture(string ManagerName, string TextureName)
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{
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TextureManager manager = this.getTextureManager(ManagerName);
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if (manager == null)
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{
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return null;
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}
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else
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{
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if (manager.textures.ContainsKey(TextureName))
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{
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return manager.getTexture(TextureName).texture;
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}
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else
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{
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throw new Exception("Sea Side Scramble: Texture " + TextureName + " does not exist in texture manager: " + ManagerName);
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}
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}
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}
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/// <summary>
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/// Adds a texture to the given texture manager.
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/// </summary>
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/// <param name="ManagerName"></param>
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/// <param name="TextureName"></param>
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/// <param name="Texture"></param>
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public void addTexture(string ManagerName,string TextureName ,Texture2DExtended Texture)
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{
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TextureManager manager = this.getTextureManager(ManagerName);
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if (manager == null)
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{
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return;
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}
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else
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{
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manager.addTexture(TextureName, Texture);
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}
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}
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}
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}
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