82 lines
4.3 KiB
XML
82 lines
4.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{44EF6CEC-FBF1-4B45-8135-81D4EBE84DDD}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Revitalize</RootNamespace>
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<AssemblyName>Revitalize</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<NuGetPackageImportStamp>
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</NuGetPackageImportStamp>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="PyTK">
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<HintPath>..\..\..\..\..\..\..\Desktop\New folder (2)\PyTK.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Framework\Crafting\Recipe.cs" />
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<Compile Include="Framework\Environment\DarkerNight.cs" />
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<Compile Include="Framework\Environment\DarkerNightConfig.cs" />
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<Compile Include="Framework\Graphics\Animations\Animation.cs" />
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<Compile Include="Framework\Graphics\Animations\AnimationManager.cs" />
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<Compile Include="Framework\Graphics\Texture2DExtended.cs" />
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<Compile Include="Framework\Illuminate\ColorExtensions.cs" />
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<Compile Include="Framework\Illuminate\LightManager.cs" />
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<Compile Include="Framework\Objects\BasicItemInformation.cs" />
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<Compile Include="Framework\Objects\CustomObject.cs" />
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<Compile Include="Framework\Objects\MultiTiledComponent.cs" />
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<Compile Include="Framework\Objects\MultiTiledObject.cs" />
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<Compile Include="Framework\Utilities\InventoryManager.cs" />
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<Compile Include="ModCore.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="manifest.json" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Framework\Objects\Furniture\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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</Target>
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</Project> |