Stardew_Valley_Mods/GeneralMods/SimpleSoundManager
36a6de2908 Updated Stardew Symphony and Timefreeze 2018-08-13 12:41:11 -07:00
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Framework Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about! 2018-08-06 14:01:44 -07:00
Properties Made SimpleSoundManager for allowing mods to be able to use custom sounds when things happen. Also made an example mod for it. 2017-08-21 16:18:21 -07:00
README.md update for release 2017-10-11 16:20:46 -04:00
SimpleSoundManager.csproj Updated Stardew Symphony and Timefreeze 2018-08-13 12:41:11 -07:00
SimpleSoundManagerMod.cs standardise SimpleSoundManager entry class & prevent other mods from accessing its mod helper 2017-10-11 16:09:12 -04:00
manifest.json Tons of 1.3 updates. Also support for multiplayer custom objects in Stardust is slowly coming about! 2018-08-06 14:01:44 -07:00
packages.config Updated Stardew Symphony and Timefreeze 2018-08-13 12:41:11 -07:00

README.md

SimpleSoundManager is a Stardew Valley mod which lets SMAPI mods use custom wave/sound banks for their mods. This allows for things such as playing music/sounds at a time of day, when an object is interacted with, etc.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

Usage

  1. Download this mod and reference it when making your mod.
  2. Create new wave/sound banks using XACT.
  3. Create a new SoundManager in your mod.
  4. Play sounds to your heart's content.

Versions

1.0:

  • Initial release.

1.0.1:

  • Enabled update checks in SMAPI 2.0+.
  • Fixed compatibility with SMAPI 2.0.