A variety of mods made for Stardew Valley to add different styles of play.
Go to file
janavarro95 2f3a1df33f Update README.md 2017-07-13 20:30:57 -07:00
GeneralMods A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
OmegasisCore A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
Revitalize A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
SDVModUpdater/SDVModUpdater A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
SunDrop simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
.gitattributes simplify .gitattributes 2017-05-30 00:15:22 -04:00
.gitignore simplify .gitignore & remove build output 2017-05-30 00:16:34 -04:00
ModUpdater.bat A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
OmegasisCore.7z A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful. 2017-07-13 20:27:48 -07:00
README.md Update README.md 2017-07-13 20:30:57 -07:00
StardewValleyCues RAW.txt Created a program that gets all of the cue names from a hex dump file so I can call specific music while playing StardewValley. 2017-02-01 12:54:29 -08:00
new 1.txt Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2 2017-05-03 14:00:17 -07:00

README.md

TODO: Rewrite this readme because I goofed up and put the wrong one here...

The beginnings of Stardew Valley Revitalize.

+:add ~:Edit -:Remove

Implemented.

0.3.0 2/22/17 +crops anywhere: Crops can now be placed anywhere where dirt can be tilled. +Custom Seeds: Now exist in seperate .xnb ~Objects.xnb: Add in new crops +Crops +Pink Turnip:Spring +Blue Charm:Fall +Farm Swap Menu: Allows the user to have multiple custom farms loaded in without replacing original farm.xnb files, and allows them to choose one. +Custom Inventory Game Menu: Will allow for more edits of the game menu in the future. Possibly adding in more tabs, and equipment options. +Gift Packages: Now receive multiple objects from a single item. Good for gifts/rewards/etc. +Shop Objects: Objects that can be placed in the world, and when interacted with call a shop menu.

0.2.0 Alpha 12/30/16 2:52 AM +Quarry machines. Drills I suppose you could call them?

0.1.0 Alpha 12/15/16 +Custom Shop Objects +Ground work done for new machines +Customizable lights +Preset Lighting Class with 100+ different light colors.

Planned: TBD More Crops More Weapons More Areas? More Machines: Assembly Lines, Power, Pollution, etc Verbose Magic System: Runes, More Junimos, Magic Spells/Books, Crystals, Alchemy, Potions Mail system? Sending mail to npcs for friendship+gifts?