Stardew_Valley_Mods/GeneralMods/SimpleSoundManager/Framework/Sound.cs

43 lines
953 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SimpleSoundManager.Framework
{
/// <summary>
/// Interface used for common sound functionality;
/// </summary>
public interface Sound
{
/// <summary>
/// Handles playing a sound.
/// </summary>
void play();
void play(float volume);
/// <summary>
/// Handles pausing a song.
/// </summary>
void pause();
/// <summary>
/// Handles stopping a song.
/// </summary>
void stop();
/// <summary>
/// Handles restarting a song.
/// </summary>
void restart();
/// <summary>
/// Handles getting a clone of the song.
/// </summary>
/// <returns></returns>
Sound clone();
string getSoundName();
bool isStopped();
}
}