Stardew_Valley_Mods/GeneralMods/SaveAnywhere/Framework/ModConfig.cs

12 lines
284 B
C#

using StardewModdingAPI;
namespace Omegasis.SaveAnywhere.Framework
{
/// <summary>The mod configuration.</summary>
internal class ModConfig
{
/// <summary>The key which initiates a save.</summary>
public SButton SaveKey { get; set; } = SButton.K;
}
}