Stardew_Valley_Mods/GeneralMods/HappyBirthday/Framework/MultiplayerSupport.cs

57 lines
2.0 KiB
C#

using StardewValley;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Omegasis.HappyBirthday.Framework
{
public class MultiplayerSupport
{
/*
public static string FSTRING_SendBirthdayMessageToOthers = "Omegasis.HappyBirthday.Framework.Messages.SendBirthdayMessageToOtherPlayers";
public static void initializeMultiplayerSupport()
{
ModdedUtilitiesNetworking.ModCore.possibleVoidFunctions.Add(FSTRING_SendBirthdayMessageToOthers,new voidFunc(ShowStarMessage));
}
public static void ShowStarMessage(object obj)
{
//IEnumerable<Farmer> players= Game1.getAllFarmers();
DataInfo info = (DataInfo)obj;
HUDMessage message = (HUDMessage)info.data;
Game1.addHUDMessage(message);
if (!message.message.Contains("Inventory"))
{
Game1.playSound("cancel");
return;
}
if (!Game1.player.mailReceived.Contains("BackpackTip"))
{
Game1.player.mailReceived.Add("BackpackTip");
Game1.addMailForTomorrow("pierreBackpack", false, false);
}
}
public static void SendBirthdayMessageToOtherPlayers()
{
HUDMessage message = new HUDMessage("It's " + Game1.player.Name + "'s birthday! Happy birthday to them!", 1);
List<Farmer> farmers =ModdedUtilitiesNetworking.Framework.CustomMultiplayer.getAllFarmersExceptThisOne();
foreach (Farmer f in farmers)
{
ModdedUtilitiesNetworking.ModCore.multiplayer.sendMessage(FSTRING_SendBirthdayMessageToOthers, ModdedUtilitiesNetworking.Framework.Extentions.StrardewValleyExtentions.MessagesExtentions.HUDMessageIconIdentifier, message, ModdedUtilitiesNetworking.Framework.Enums.MessageTypes.messageTypes.SendToSpecific, f);
}
}
*/
}
}