39 lines
926 B
C#
39 lines
926 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StardustCore.UIUtilities
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{
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public class TextureManager
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{
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public Dictionary<string,Texture2DExtended> textures;
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public TextureManager()
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{
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this.textures = new Dictionary<string,Texture2DExtended>();
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}
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public void addTexture(string name,Texture2DExtended texture)
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{
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this.textures.Add(name,texture);
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}
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/// <summary>
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/// Returns a Texture2DExtended held by the manager.
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public Texture2DExtended getTexture(string name)
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{
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foreach(var v in textures)
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{
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if (v.Key == name) return v.Value;
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}
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return null;
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}
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}
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}
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