Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Player/Managers/MagicManager.cs

22 lines
394 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Revitalize.Framework.Player.Managers
{
public class MagicManager
{
public int maxMagic;
public int currentMagic;
public MagicManager()
{
this.currentMagic = 100;
this.maxMagic = 100;
}
}
}