Stardew_Valley_Mods/GeneralMods/HappyBirthday/HappyBirthday.cs

852 lines
40 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Omegasis.HappyBirthday.Framework;
using StardustCore.Events;
using StardewModdingAPI;
using StardewModdingAPI.Events;
using StardewValley;
using StardewValley.Characters;
using StardewValley.Menus;
using StardewValley.Monsters;
using StardustCore.Utilities;
namespace Omegasis.HappyBirthday
{
/// <summary>The mod entry point.</summary>
public class HappyBirthday : Mod, IAssetEditor
{
/*********
** Fields
*********/
/// <summary>The relative path for the current player's data file.</summary>
private string DataFilePath;
/// <summary>The absolute path for the current player's legacy data file.</summary>
private string LegacyDataFilePath => Path.Combine(this.Helper.DirectoryPath, "Player_Birthdays", $"HappyBirthday_{Game1.player.Name}.txt");
/// <summary>The mod configuration.</summary>
public static ModConfig Config;
/// <summary>The data for the current player.</summary>
public static PlayerData PlayerBirthdayData;
/// <summary>Wrapper for static field PlayerBirthdayData;</summary>
public PlayerData PlayerData
{
get => PlayerBirthdayData;
set => PlayerBirthdayData = value;
}
/// <summary>Whether the player has chosen a birthday.</summary>
private bool HasChosenBirthday => !string.IsNullOrEmpty(this.PlayerData.BirthdaySeason) && this.PlayerData.BirthdayDay != 0;
/// <summary>The queue of villagers who haven't given a gift yet.</summary>
private Dictionary<string,VillagerInfo> VillagerQueue;
/// <summary>Whether we've already checked for and (if applicable) set up the player's birthday today.</summary>
private bool CheckedForBirthday;
//private Dictionary<string, Dialogue> Dialogue;
//private bool SeenEvent;
public static IModHelper ModHelper;
public static IMonitor ModMonitor;
/// <summary>Class to handle all birthday messages for this mod.</summary>
public BirthdayMessages messages;
/// <summary>Class to handle all birthday gifts for this mod.</summary>
public GiftManager giftManager;
/// <summary>Checks if the current billboard is the daily quest screen or not.</summary>
bool isDailyQuestBoard;
Dictionary<long, PlayerData> othersBirthdays;
public static HappyBirthday Instance;
private NPC lastSpeaker;
private EventManager eventManager;
/*********
** Public methods
*********/
/// <summary>The mod entry point, called after the mod is first loaded.</summary>
/// <param name="helper">Provides simplified APIs for writing mods.</param>
public override void Entry(IModHelper helper)
{
Instance = this;
Config = helper.ReadConfig<ModConfig>();
helper.Events.GameLoop.DayStarted += this.OnDayStarted;
helper.Events.GameLoop.UpdateTicked += this.OnUpdateTicked;
helper.Events.GameLoop.SaveLoaded += this.OnSaveLoaded;
helper.Events.GameLoop.Saving += this.OnSaving;
helper.Events.Input.ButtonPressed += this.OnButtonPressed;
helper.Events.Display.MenuChanged += this.OnMenuChanged;
helper.Events.Display.RenderedActiveMenu += this.OnRenderedActiveMenu;
helper.Events.Display.RenderedHud += this.OnRenderedHud;
helper.Events.Multiplayer.ModMessageReceived += this.Multiplayer_ModMessageReceived;
helper.Events.Multiplayer.PeerDisconnected += this.Multiplayer_PeerDisconnected;
helper.Events.GameLoop.GameLaunched += this.GameLoop_GameLaunched;
helper.Events.Player.Warped += this.Player_Warped;
helper.Events.GameLoop.ReturnedToTitle += this.GameLoop_ReturnedToTitle;
ModHelper = this.Helper;
ModMonitor = this.Monitor;
this.othersBirthdays = new Dictionary<long, PlayerData>();
this.eventManager = new EventManager();
}
private void GameLoop_ReturnedToTitle(object sender, ReturnedToTitleEventArgs e)
{
this.eventManager = new EventManager();
}
private void Player_Warped(object sender, WarpedEventArgs e)
{
if (e.NewLocation == Game1.getLocationFromName("CommunityCenter"))
{
this.eventManager.startEventAtLocationIfPossible("CommunityCenterBirthday");
}
if (e.NewLocation == Game1.getLocationFromName("Trailer"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Penny");
}
if (e.NewLocation == Game1.getLocationFromName("Trailer_Big"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Penny_BigHome");
}
if (e.NewLocation == Game1.getLocationFromName("ScienceHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Maru");
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Sebastian");
}
if (e.NewLocation == Game1.getLocationFromName("LeahHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Leah");
}
if (e.NewLocation == Game1.getLocationFromName("SeedShop"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Abigail");
}
if (e.NewLocation == Game1.getLocationFromName("HaleyHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Emily");
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Haley");
}
if (e.NewLocation == Game1.getLocationFromName("HarveyRoom"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Harvey");
}
if (e.NewLocation == Game1.getLocationFromName("ElliottHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Elliott");
}
if (e.NewLocation == Game1.getLocationFromName("SamHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Sam");
}
if (e.NewLocation == Game1.getLocationFromName("JoshHouse"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Alex");
}
if (e.NewLocation == Game1.getLocationFromName("AnimalShop"))
{
this.eventManager.startEventAtLocationIfPossible("BirthdayDating:Shane");
}
}
private void GameLoop_GameLaunched(object sender, GameLaunchedEventArgs e)
{
this.messages = new BirthdayMessages();
this.giftManager = new GiftManager();
this.isDailyQuestBoard = false;
}
/// <summary>Get whether this instance can edit the given asset.</summary>
/// <param name="asset">Basic metadata about the asset being loaded.</param>
public bool CanEdit<T>(IAssetInfo asset)
{
return asset.AssetNameEquals(@"Data\mail");
}
/// <summary>Edit a matched asset.</summary>
/// <param name="asset">A helper which encapsulates metadata about an asset and enables changes to it.</param>
public void Edit<T>(IAssetData asset)
{
IDictionary<string, string> data = asset.AsDictionary<string, string>().Data;
data["birthdayMom"] = BirthdayMessages.GetTranslatedString("Mail:birthdayMom");
data["birthdayDad"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDad");
data["birthdayJunimos"] = BirthdayMessages.GetTranslatedString("Mail:birthdayJunimos");
data["birthdayDatingPenny"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingPenny");
data["birthdayDatingMaru"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingMaru");
data["birthdayDatingSebastian"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingSebastian");
data["birthdayDatingLeah"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingLeah");
data["birthdayDatingAbigail"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingAbigail");
data["birthdayDatingEmily"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingEmily");
data["birthdayDatingHaley"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingHaley");
data["birthdayDatingHarvey"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingHarvey");
data["birthdayDatingElliott"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingElliott");
data["birthdayDatingSam"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingSam");
data["birthdayDatingAlex"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingAlex");
data["birthdayDatingShane"] = BirthdayMessages.GetTranslatedString("Mail:birthdayDatingShane");
}
/*********
** Private methods
*********/
/// <summary>Used to check for player disconnections.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void Multiplayer_PeerDisconnected(object sender, PeerDisconnectedEventArgs e)
{
this.othersBirthdays.Remove(e.Peer.PlayerID);
}
private void Multiplayer_ModMessageReceived(object sender, ModMessageReceivedEventArgs e)
{
if (e.FromModID == ModHelper.Multiplayer.ModID && e.Type == MultiplayerSupport.FSTRING_SendBirthdayMessageToOthers)
{
string message = e.ReadAs<string>();
Game1.hudMessages.Add(new HUDMessage(message, 1));
}
if (e.FromModID == ModHelper.Multiplayer.ModID && e.Type == MultiplayerSupport.FSTRING_SendBirthdayInfoToOthers)
{
KeyValuePair<long, PlayerData> message = e.ReadAs<KeyValuePair<long, PlayerData>>();
if (!this.othersBirthdays.ContainsKey(message.Key))
{
this.othersBirthdays.Add(message.Key, message.Value);
MultiplayerSupport.SendBirthdayInfoToConnectingPlayer(e.FromPlayerID);
this.Monitor.Log("Got other player's birthday data from: " + Game1.getFarmer(e.FromPlayerID).Name);
}
else
{
//Brute force update birthday info if it has already been recevived but dont send birthday info again.
this.othersBirthdays.Remove(message.Key);
this.othersBirthdays.Add(message.Key, message.Value);
this.Monitor.Log("Got other player's birthday data from: " + Game1.getFarmer(e.FromPlayerID).Name);
}
}
}
/// <summary>Raised after drawing the HUD (item toolbar, clock, etc) to the sprite batch, but before it's rendered to the screen.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnRenderedHud(object sender, RenderedHudEventArgs e)
{
if (Game1.activeClickableMenu == null || this.PlayerData?.BirthdaySeason?.ToLower() != Game1.currentSeason.ToLower())
return;
if (Game1.activeClickableMenu is Billboard billboard)
{
if (this.isDailyQuestBoard || billboard.calendarDays == null)
return;
string hoverText = "";
List<string> texts = new List<string>();
foreach (var clicky in billboard.calendarDays)
{
if (clicky.containsPoint(Game1.getMouseX(), Game1.getMouseY()))
{
if (!string.IsNullOrEmpty(clicky.hoverText))
texts.Add(clicky.hoverText); //catches npc birhday names.
else if (!string.IsNullOrEmpty(clicky.name))
texts.Add(clicky.name); //catches festival dates.
}
}
for (int i = 0; i < texts.Count; i++)
{
hoverText += texts[i]; //Append text.
if (i != texts.Count - 1)
hoverText += Environment.NewLine; //Append new line.
}
if (!string.IsNullOrEmpty(hoverText))
{
var oldText = this.Helper.Reflection.GetField<string>(Game1.activeClickableMenu, "hoverText");
oldText.SetValue(hoverText);
}
}
}
/// <summary>When a menu is open (<see cref="Game1.activeClickableMenu"/> isn't null), raised after that menu is drawn to the sprite batch but before it's rendered to the screen.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnRenderedActiveMenu(object sender, RenderedActiveMenuEventArgs e)
{
if (Game1.activeClickableMenu == null || this.isDailyQuestBoard)
return;
//Don't do anything if birthday has not been chosen yet.
if (this.PlayerData == null)
return;
if (Game1.activeClickableMenu is Billboard)
{
if (!string.IsNullOrEmpty(this.PlayerData.BirthdaySeason))
{
if (this.PlayerData.BirthdaySeason.ToLower() == Game1.currentSeason.ToLower())
{
int index = this.PlayerData.BirthdayDay;
Game1.player.FarmerRenderer.drawMiniPortrat(Game1.spriteBatch, new Vector2(Game1.activeClickableMenu.xPositionOnScreen + 152 + (index - 1) % 7 * 32 * 4, Game1.activeClickableMenu.yPositionOnScreen + 230 + (index - 1) / 7 * 32 * 4), 0.5f, 4f, 2, Game1.player);
(Game1.activeClickableMenu as Billboard).drawMouse(e.SpriteBatch);
string hoverText = this.Helper.Reflection.GetField<string>((Game1.activeClickableMenu as Billboard), "hoverText", true).GetValue();
if (hoverText.Length > 0)
{
IClickableMenu.drawHoverText(Game1.spriteBatch, hoverText, Game1.dialogueFont, 0, 0, -1, (string)null, -1, (string[])null, (Item)null, 0, -1, -1, -1, -1, 1f, (CraftingRecipe)null);
}
}
}
foreach (var pair in this.othersBirthdays)
{
int index = pair.Value.BirthdayDay;
if (pair.Value.BirthdaySeason != Game1.currentSeason.ToLower()) continue; //Hide out of season birthdays.
index = pair.Value.BirthdayDay;
Game1.player.FarmerRenderer.drawMiniPortrat(Game1.spriteBatch, new Vector2(Game1.activeClickableMenu.xPositionOnScreen + 152 + (index - 1) % 7 * 32 * 4, Game1.activeClickableMenu.yPositionOnScreen + 230 + (index - 1) / 7 * 32 * 4), 0.5f, 4f, 2, Game1.getFarmer(pair.Key));
(Game1.activeClickableMenu as Billboard).drawMouse(e.SpriteBatch);
string hoverText=this.Helper.Reflection.GetField<string>((Game1.activeClickableMenu as Billboard), "hoverText", true).GetValue();
if (hoverText.Length > 0)
{
IClickableMenu.drawHoverText(Game1.spriteBatch, hoverText, Game1.dialogueFont, 0, 0, -1, (string)null, -1, (string[])null, (Item)null, 0, -1, -1, -1, -1, 1f, (CraftingRecipe)null);
}
}
(Game1.activeClickableMenu).drawMouse(e.SpriteBatch);
}
}
/// <summary>Raised after a game menu is opened, closed, or replaced.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnMenuChanged(object sender, MenuChangedEventArgs e)
{
switch (e.NewMenu)
{
case null:
this.isDailyQuestBoard = false;
//Validate the gift and give it to the player.
if (this.lastSpeaker != null)
{
if (this.giftManager.BirthdayGiftToReceive != null && this.VillagerQueue[this.lastSpeaker.Name].hasGivenBirthdayGift == false)
{
while (this.giftManager.BirthdayGiftToReceive.Name == "Error Item" || this.giftManager.BirthdayGiftToReceive.Name == "Rock" || this.giftManager.BirthdayGiftToReceive.Name == "???")
this.giftManager.SetNextBirthdayGift(this.lastSpeaker.Name);
Game1.player.addItemByMenuIfNecessaryElseHoldUp(this.giftManager.BirthdayGiftToReceive);
this.giftManager.BirthdayGiftToReceive = null;
this.VillagerQueue[this.lastSpeaker.Name].hasGivenBirthdayGift = true;
this.lastSpeaker = null;
}
}
return;
case Billboard billboard:
{
this.isDailyQuestBoard = ModHelper.Reflection.GetField<bool>((Game1.activeClickableMenu as Billboard), "dailyQuestBoard", true).GetValue();
if (this.isDailyQuestBoard)
return;
Texture2D text = new Texture2D(Game1.graphics.GraphicsDevice, 1, 1);
Color[] col = new Color[1];
col[0] = new Color(0, 0, 0, 1);
text.SetData<Color>(col);
//players birthday position rect=new ....
if (!string.IsNullOrEmpty(this.PlayerData.BirthdaySeason))
{
if (this.PlayerData.BirthdaySeason.ToLower() == Game1.currentSeason.ToLower())
{
int index = this.PlayerData.BirthdayDay;
string bdayDisplay = Game1.content.LoadString("Strings\\UI:Billboard_Birthday");
Rectangle birthdayRect = new Rectangle(Game1.activeClickableMenu.xPositionOnScreen + 152 + (index - 1) % 7 * 32 * 4, Game1.activeClickableMenu.yPositionOnScreen + 200 + (index - 1) / 7 * 32 * 4, 124, 124);
billboard.calendarDays.Add(new ClickableTextureComponent("", birthdayRect, "", string.Format(bdayDisplay, Game1.player.Name), text, new Rectangle(0, 0, 124, 124), 1f, false));
//billboard.calendarDays.Add(new ClickableTextureComponent("", birthdayRect, "", $"{Game1.player.Name}'s Birthday", text, new Rectangle(0, 0, 124, 124), 1f, false));
}
}
foreach (var pair in this.othersBirthdays)
{
if (pair.Value.BirthdaySeason != Game1.currentSeason.ToLower()) continue;
int index = pair.Value.BirthdayDay;
string bdayDisplay = Game1.content.LoadString("Strings\\UI:Billboard_Birthday");
Rectangle otherBirthdayRect = new Rectangle(Game1.activeClickableMenu.xPositionOnScreen + 152 + (index - 1) % 7 * 32 * 4, Game1.activeClickableMenu.yPositionOnScreen + 200 + (index - 1) / 7 * 32 * 4, 124, 124);
billboard.calendarDays.Add(new ClickableTextureComponent("", otherBirthdayRect, "", string.Format(bdayDisplay, Game1.getFarmer(pair.Key).Name), text, new Rectangle(0, 0, 124, 124), 1f, false));
}
break;
}
case DialogueBox dBox:
{
if (Game1.eventUp) return;
//Hijack the dialogue box and ensure that birthday dialogue gets spoken.
if (Game1.currentSpeaker != null)
{
this.lastSpeaker = Game1.currentSpeaker;
if (Game1.activeClickableMenu != null && this.IsBirthday() && this.VillagerQueue.ContainsKey(Game1.currentSpeaker.Name))
{
if ((Game1.player.getFriendshipHeartLevelForNPC(Game1.currentSpeaker.Name) < Config.minimumFriendshipLevelForBirthdayWish)) return;
if (Game1.activeClickableMenu is StardewValley.Menus.DialogueBox && this.VillagerQueue[Game1.currentSpeaker.Name].hasGivenBirthdayWish==false && (Game1.player.getFriendshipHeartLevelForNPC(Game1.currentSpeaker.Name) >= Config.minimumFriendshipLevelForBirthdayWish))
{
//IReflectedField < Dialogue > cDialogue= this.Helper.Reflection.GetField<Dialogue>((Game1.activeClickableMenu as DialogueBox), "characterDialogue", true);
//IReflectedField<List<string>> dialogues = this.Helper.Reflection.GetField<List<string>>((Game1.activeClickableMenu as DialogueBox), "dialogues", true);
Game1.currentSpeaker.resetCurrentDialogue();
Game1.currentSpeaker.resetSeasonalDialogue();
this.Helper.Reflection.GetMethod(Game1.currentSpeaker, "loadCurrentDialogue", true).Invoke();
Game1.npcDialogues[Game1.currentSpeaker.Name] = Game1.currentSpeaker.CurrentDialogue;
if (this.IsBirthday() && this.VillagerQueue[Game1.currentSpeaker.Name].hasGivenBirthdayGift == false && Game1.player.getFriendshipHeartLevelForNPC(Game1.currentSpeaker.Name) >= Config.minNeutralFriendshipGiftLevel)
{
try
{
this.giftManager.SetNextBirthdayGift(Game1.currentSpeaker.Name);
this.Monitor.Log("Setting next birthday gift. 1");
}
catch (Exception ex)
{
this.Monitor.Log(ex.ToString(), LogLevel.Error);
}
}
Game1.activeClickableMenu = new DialogueBox(new Dialogue(this.messages.getBirthdayMessage(Game1.currentSpeaker.Name),Game1.currentSpeaker));
this.VillagerQueue[Game1.currentSpeaker.Name].hasGivenBirthdayWish = true;
// Set birthday gift for the player to recieve from the npc they are currently talking with.
}
}
}
break;
}
}
}
/// <summary>Raised after the game begins a new day (including when the player loads a save).</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnDayStarted(object sender, DayStartedEventArgs e)
{
try
{
this.ResetVillagerQueue();
}
catch (Exception ex)
{
this.Monitor.Log(ex.ToString(), LogLevel.Error);
}
this.CheckedForBirthday = false;
}
/// <summary>Raised after the player presses a button on the keyboard, controller, or mouse.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnButtonPressed(object sender, ButtonPressedEventArgs e)
{
// show birthday selection menu
if (Game1.activeClickableMenu != null) return;
if (Context.IsPlayerFree && !this.HasChosenBirthday && e.Button == Config.KeyBinding)
Game1.activeClickableMenu = new BirthdayMenu(this.PlayerData.BirthdaySeason, this.PlayerData.BirthdayDay, this.SetBirthday);
}
/// <summary>Raised after the player loads a save slot and the world is initialised.</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnSaveLoaded(object sender, SaveLoadedEventArgs e)
{
this.DataFilePath = Path.Combine("data", $"{Game1.player.Name}_{Game1.player.UniqueMultiplayerID}.json");
// reset state
this.VillagerQueue = new Dictionary<string, VillagerInfo>();
this.CheckedForBirthday = false;
// load settings
//
//this.MigrateLegacyData();
this.PlayerData = this.Helper.Data.ReadJsonFile<PlayerData>(this.DataFilePath) ?? new PlayerData();
if (HappyBirthday.Config.autoSetTranslation)
{
HappyBirthday.Config.translationInfo.setTranslationFromLanguageCode(Game1.content.GetCurrentLanguage());
}
if (PlayerBirthdayData != null)
{
//ModMonitor.Log("Send all birthday information from " + Game1.player.Name);
MultiplayerSupport.SendBirthdayInfoToOtherPlayers();
}
if (Game1.player.mailReceived.Contains("birthdayMom"))
{
Game1.player.mailReceived.Remove("birthdayMom");
}
if (Game1.player.mailReceived.Contains("birthdayDad"))
{
Game1.player.mailReceived.Remove("birthdayDad");
}
if (Game1.player.mailReceived.Contains("birthdayJunimos"))
{
Game1.player.mailReceived.Remove("birthdayJunimos");
}
if (Game1.player.mailReceived.Contains("birthdayDatingPenny"))
{
Game1.player.mailReceived.Remove("birthdayDatingPenny");
}
if (Game1.player.mailReceived.Contains("birthdayDatingMaru"))
{
Game1.player.mailReceived.Remove("birthdayDatingMaru");
}
if (Game1.player.mailReceived.Contains("birthdayDatingSebastian"))
{
Game1.player.mailReceived.Remove("birthdayDatingSebastian");
}
if (Game1.player.mailReceived.Contains("birthdayDatingLeah"))
{
Game1.player.mailReceived.Remove("birthdayDatingLeah");
}
if (Game1.player.mailReceived.Contains("birthdayDatingAbigail"))
{
Game1.player.mailReceived.Remove("birthdayDatingAbigail");
}
if (Game1.player.mailReceived.Contains("birthdayDatingEmily"))
{
Game1.player.mailReceived.Remove("birthdayDatingEmily");
}
if (Game1.player.mailReceived.Contains("birthdayDatingHaley"))
{
Game1.player.mailReceived.Remove("birthdayDatingHaley");
}
if (Game1.player.mailReceived.Contains("birthdayDatingHarvey"))
{
Game1.player.mailReceived.Remove("birthdayDatingHarvey");
}
if (Game1.player.mailReceived.Contains("birthdayDatingElliott"))
{
Game1.player.mailReceived.Remove("birthdayDatingElliott");
}
if (Game1.player.mailReceived.Contains("birthdayDatingSam"))
{
Game1.player.mailReceived.Remove("birthdayDatingSam");
}
if (Game1.player.mailReceived.Contains("birthdayDatingAlex"))
{
Game1.player.mailReceived.Remove("birthdayDatingAlex");
}
if (Game1.player.mailReceived.Contains("birthdayDatingShane"))
{
Game1.player.mailReceived.Remove("birthdayDatingShane");
}
EventHelper communityCenterJunimoBirthday = BirthdayEvents.CommunityCenterJunimoBirthday();
EventHelper birthdayDating_Penny = BirthdayEvents.DatingBirthday_Penny();
EventHelper birthdayDating_Penny_Big = BirthdayEvents.DatingBirthday_Penny_BigHome();
EventHelper birthdayDating_Maru = BirthdayEvents.DatingBirthday_Maru();
EventHelper birthdayDating_Sebastian = BirthdayEvents.DatingBirthday_Sebastian();
EventHelper birthdayDating_Leah = BirthdayEvents.DatingBirthday_Leah();
EventHelper birthdayDating_Abigail = BirthdayEvents.DatingBirthday_Abigail();
EventHelper birthdayDating_Emily = BirthdayEvents.DatingBirthday_Emily();
EventHelper birthdayDating_Haley = BirthdayEvents.DatingBirthday_Haley();
EventHelper birthdayDating_Harvey = BirthdayEvents.DatingBirthday_Harvey();
EventHelper birthdayDating_Elliott = BirthdayEvents.DatingBirthday_Elliott();
EventHelper birthdayDating_Sam = BirthdayEvents.DatingBirthday_Sam();
EventHelper birthdayDating_Alex = BirthdayEvents.DatingBirthday_Alex();
EventHelper birthdayDating_Shane = BirthdayEvents.DatingBirthday_Shane();
this.eventManager.addEvent(communityCenterJunimoBirthday);
this.eventManager.addEvent(birthdayDating_Penny);
this.eventManager.addEvent(birthdayDating_Penny_Big);
this.eventManager.addEvent(birthdayDating_Maru);
this.eventManager.addEvent(birthdayDating_Sebastian);
this.eventManager.addEvent(birthdayDating_Leah);
this.eventManager.addEvent(birthdayDating_Abigail);
this.eventManager.addEvent(birthdayDating_Emily);
this.eventManager.addEvent(birthdayDating_Haley);
this.eventManager.addEvent(birthdayDating_Harvey);
this.eventManager.addEvent(birthdayDating_Elliott);
this.eventManager.addEvent(birthdayDating_Sam);
this.eventManager.addEvent(birthdayDating_Alex);
this.eventManager.addEvent(birthdayDating_Shane);
}
/// <summary>Raised before the game begins writes data to the save file (except the initial save creation).</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnSaving(object sender, SavingEventArgs e)
{
if (this.HasChosenBirthday)
this.Helper.Data.WriteJsonFile(this.DataFilePath, this.PlayerData);
}
/// <summary>Raised after the game state is updated (≈60 times per second).</summary>
/// <param name="sender">The event sender.</param>
/// <param name="e">The event arguments.</param>
private void OnUpdateTicked(object sender, UpdateTickedEventArgs e)
{
if (!Context.IsWorldReady || Game1.isFestival())
{
return;
}
if (Game1.eventUp)
{
if (this.eventManager != null)
{
this.eventManager.update();
}
return;
}
else
{
if (this.eventManager != null)
{
this.eventManager.update();
}
}
if (!this.HasChosenBirthday && Game1.activeClickableMenu == null && Game1.player.Name.ToLower() != "unnamed farmhand")
{
Game1.activeClickableMenu = new BirthdayMenu(this.PlayerData.BirthdaySeason, this.PlayerData.BirthdayDay, this.SetBirthday);
this.CheckedForBirthday = false;
}
if (!this.CheckedForBirthday && Game1.activeClickableMenu == null)
{
this.CheckedForBirthday = true;
// set up birthday
if (this.IsBirthday())
{
string starMessage = BirthdayMessages.GetTranslatedString("Happy Birthday: Star Message");
//ModMonitor.Log(starMessage);
Messages.ShowStarMessage(starMessage);
MultiplayerSupport.SendBirthdayMessageToOtherPlayers();
Game1.player.mailbox.Add("birthdayMom");
Game1.player.mailbox.Add("birthdayDad");
if (Game1.player.friendshipData.ContainsKey("Penny"))
{
if (Game1.player.friendshipData["Penny"].IsDating()){
Game1.player.mailbox.Add("birthdayDatingPenny");
}
}
if (Game1.player.friendshipData.ContainsKey("Maru"))
{
if (Game1.player.friendshipData["Maru"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingMaru");
}
}
if (Game1.player.friendshipData.ContainsKey("Leah"))
{
if (Game1.player.friendshipData["Leah"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingLeah");
}
}
if (Game1.player.friendshipData.ContainsKey("Abigail"))
{
if (Game1.player.friendshipData["Abigail"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingAbigail");
}
}
if (Game1.player.friendshipData.ContainsKey("Emily"))
{
if (Game1.player.friendshipData["Emily"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingEmily");
}
}
if (Game1.player.friendshipData.ContainsKey("Haley"))
{
if (Game1.player.friendshipData["Haley"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingHaley");
}
}
if (Game1.player.friendshipData.ContainsKey("Sebastian"))
{
if (Game1.player.friendshipData["Sebastian"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingSebastian");
}
}
if (Game1.player.friendshipData.ContainsKey("Harvey"))
{
if (Game1.player.friendshipData["Harvey"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingHarvey");
}
}
if (Game1.player.friendshipData.ContainsKey("Elliott"))
{
if (Game1.player.friendshipData["Elliott"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingElliott");
}
}
if (Game1.player.friendshipData.ContainsKey("Sam"))
{
if (Game1.player.friendshipData["Sam"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingSam");
}
}
if (Game1.player.friendshipData.ContainsKey("Alex"))
{
if (Game1.player.friendshipData["Alex"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingAlex");
}
}
if (Game1.player.friendshipData.ContainsKey("Shane"))
{
if (Game1.player.friendshipData["Shane"].IsDating())
{
Game1.player.mailbox.Add("birthdayDatingShane");
}
}
if (Game1.player.CanReadJunimo())
{
Game1.player.mailbox.Add("birthdayJunimos");
}
foreach (GameLocation location in Game1.locations)
{
foreach (NPC npc in location.characters)
{
if (npc is Child || npc is Horse || npc is Junimo || npc is Monster || npc is Pet)
continue;
string message = this.messages.getBirthdayMessage(npc.Name);
Dialogue d = new Dialogue(message, npc);
npc.CurrentDialogue.Push(d);
if (npc.CurrentDialogue.ElementAt(0) != d) npc.setNewDialogue(message);
}
}
}
//Don't constantly set the birthday menu.
if (Game1.activeClickableMenu?.GetType() == typeof(BirthdayMenu))
return;
// ask for birthday date
if (!this.HasChosenBirthday && Game1.activeClickableMenu == null)
{
Game1.activeClickableMenu = new BirthdayMenu(this.PlayerData.BirthdaySeason, this.PlayerData.BirthdayDay, this.SetBirthday);
this.CheckedForBirthday = false;
}
}
}
/// <summary>Set the player's birthday/</summary>
/// <param name="season">The birthday season.</param>
/// <param name="day">The birthday day.</param>
private void SetBirthday(string season, int day)
{
this.PlayerData.BirthdaySeason = season;
this.PlayerData.BirthdayDay = day;
}
/// <summary>Reset the queue of villager names.</summary>
private void ResetVillagerQueue()
{
this.VillagerQueue.Clear();
foreach (GameLocation location in Game1.locations)
{
foreach (NPC npc in location.characters)
{
if (npc is Child || npc is Horse || npc is Junimo || npc is Monster || npc is Pet)
continue;
if (this.VillagerQueue.ContainsKey(npc.Name))
continue;
this.VillagerQueue.Add(npc.Name,new VillagerInfo());
}
}
}
/// <summary>Get whether today is the player's birthday.</summary>
public bool IsBirthday()
{
return
this.PlayerData.BirthdayDay == Game1.dayOfMonth
&& this.PlayerData.BirthdaySeason.ToLower().Equals(Game1.currentSeason.ToLower());
}
/*
/// <summary>Migrate the legacy settings for the current player.</summary>
private void MigrateLegacyData()
{
// skip if no legacy data or new data already exists
try
{
if (!File.Exists(this.LegacyDataFilePath) || File.Exists(this.DataFilePath))
{
if (this.PlayerData == null)
this.PlayerData = new PlayerData();
}
}
catch
{
// migrate to new file
try
{
string[] text = File.ReadAllLines(this.LegacyDataFilePath);
this.Helper.Data.WriteJsonFile(this.DataFilePath, new PlayerData
{
BirthdaySeason = text[3],
BirthdayDay = Convert.ToInt32(text[5])
});
FileInfo file = new FileInfo(this.LegacyDataFilePath);
file.Delete();
if (!file.Directory.EnumerateFiles().Any())
file.Directory.Delete();
}
catch (Exception ex)
{
this.Monitor.Log($"Error migrating data from the legacy 'Player_Birthdays' folder for the current player. Technical details:\n {ex}", LogLevel.Error);
}
}
}
*/
}
}