Stardew_Valley_Mods/GeneralMods/MuseumRearranger/Framework/ModConfig.cs

15 lines
473 B
C#

using StardewModdingAPI;
namespace Omegasis.MuseumRearranger.Framework
{
/// <summary>The mod configuration.</summary>
internal class ModConfig
{
/// <summary>The key which shows the museum rearranging menu.</summary>
public SButton ShowMenuKey { get; set; } = SButton.R;
/// <summary>The key which toggles the inventory box when the menu is open.</summary>
public SButton ToggleInventoryKey { get; set; } = SButton.T;
}
}