Stardew_Valley_Mods/GeneralMods/SimpleSoundManager
Joshua Navarro e1abeac68b Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00
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Framework Volume options, dialogue complexity options, and speech bubble fixes? 2018-08-16 11:50:50 -07:00
Properties Made SimpleSoundManager for allowing mods to be able to use custom sounds when things happen. Also made an example mod for it. 2017-08-21 16:18:21 -07:00
README.md update for release 2017-10-11 16:20:46 -04:00
SimpleSoundManager.csproj Cleaner error messages for Stardust Core and update to 2.2.0 Pathos Build package 2018-12-16 15:54:59 -08:00
SimpleSoundManagerMod.cs Vocalization works, but I need to figure out the weird looping issue??? 2018-08-15 13:22:31 -07:00
manifest.json Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00
packages.config Cleaner error messages for Stardust Core and update to 2.2.0 Pathos Build package 2018-12-16 15:54:59 -08:00

README.md

SimpleSoundManager is a Stardew Valley mod which lets SMAPI mods use custom wave/sound banks for their mods. This allows for things such as playing music/sounds at a time of day, when an object is interacted with, etc.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

Usage

  1. Download this mod and reference it when making your mod.
  2. Create new wave/sound banks using XACT.
  3. Create a new SoundManager in your mod.
  4. Play sounds to your heart's content.

Versions

1.0:

  • Initial release.

1.0.1:

  • Enabled update checks in SMAPI 2.0+.
  • Fixed compatibility with SMAPI 2.0.