157 lines
6.2 KiB
C#
157 lines
6.2 KiB
C#
using System.Collections.Generic;
|
|
using System.IO;
|
|
using Microsoft.Xna.Framework;
|
|
using PyTK.Extensions;
|
|
using PyTK.Types;
|
|
using Revitalize.Framework.Crafting;
|
|
using Revitalize.Framework.Environment;
|
|
using Revitalize.Framework.Graphics;
|
|
using Revitalize.Framework.Graphics.Animations;
|
|
using Revitalize.Framework.Illuminate;
|
|
using Revitalize.Framework.Objects;
|
|
using Revitalize.Framework.Player;
|
|
using StardewModdingAPI;
|
|
using StardewValley;
|
|
using StardewValley.Objects;
|
|
|
|
namespace Revitalize
|
|
{
|
|
// TODO:
|
|
// -Multiple Lights On Object
|
|
// -Illumination Colors
|
|
// Furniture:
|
|
// -rugs
|
|
// -tables
|
|
// -lamps
|
|
// -chairs
|
|
// -dressers/other storage containers
|
|
// -fun interactables
|
|
// -More crafting tables
|
|
// -Machines
|
|
// !=Energy
|
|
// -Furnace
|
|
// -Seed Maker
|
|
// -Stone Quarry
|
|
// -Materials
|
|
// -Tin/Bronze/Alluminum/Silver?Platinum/Etc
|
|
// -Crafting Menu
|
|
// -Item Grab Menu (Extendable)
|
|
// -Gift Boxes
|
|
// Magic!
|
|
// -Alchemy Bags
|
|
// -Transmutation
|
|
// -Effect Crystals
|
|
// -Spell books
|
|
// -Potions!
|
|
// -Magic Meter
|
|
// Festivals
|
|
// -Firework festival?
|
|
// Stargazing???
|
|
// -Moon Phases+DarkerNight
|
|
// Bigger/Better Museum?
|
|
// More Crops?
|
|
// More Food?
|
|
//
|
|
// Equippables!
|
|
// -accessories that provide buffs/regen/friendship
|
|
//
|
|
// Music???
|
|
// -IDK maybe add in instruments???
|
|
//
|
|
// More buildings????
|
|
//
|
|
// More Animals???
|
|
//
|
|
// Readable Books?
|
|
//
|
|
// Custom NPCs for shops???
|
|
//
|
|
// Frisbee Minigame?
|
|
//
|
|
// HorseRace Minigame/Betting?
|
|
//
|
|
// Locations:
|
|
// -Small Island Home?
|
|
//
|
|
// More crops
|
|
|
|
public class ModCore : Mod
|
|
{
|
|
public static IModHelper ModHelper;
|
|
public static IMonitor ModMonitor;
|
|
|
|
public static Dictionary<string, CustomObject> customObjects;
|
|
|
|
public static PlayerInfo playerInfo;
|
|
|
|
public override void Entry(IModHelper helper)
|
|
{
|
|
ModHelper = helper;
|
|
ModMonitor = this.Monitor;
|
|
|
|
this.createDirectories();
|
|
this.initailizeComponents();
|
|
|
|
ModHelper.Events.GameLoop.SaveLoaded += this.GameLoop_SaveLoaded;
|
|
ModHelper.Events.GameLoop.TimeChanged += this.GameLoop_TimeChanged;
|
|
ModHelper.Events.GameLoop.UpdateTicked += this.GameLoop_UpdateTicked;
|
|
playerInfo = new PlayerInfo();
|
|
}
|
|
|
|
private void createDirectories()
|
|
{
|
|
Directory.CreateDirectory(Path.Combine(this.Helper.DirectoryPath, "Configs"));
|
|
}
|
|
|
|
private void initailizeComponents()
|
|
{
|
|
DarkerNight.InitializeConfig();
|
|
}
|
|
|
|
private void GameLoop_UpdateTicked(object sender, StardewModdingAPI.Events.UpdateTickedEventArgs e)
|
|
{
|
|
DarkerNight.SetDarkerColor();
|
|
playerInfo.update();
|
|
}
|
|
|
|
private void GameLoop_TimeChanged(object sender, StardewModdingAPI.Events.TimeChangedEventArgs e)
|
|
{
|
|
DarkerNight.CalculateDarkerNightColor();
|
|
}
|
|
|
|
private void GameLoop_SaveLoaded(object sender, StardewModdingAPI.Events.SaveLoadedEventArgs e)
|
|
{
|
|
MultiTiledComponent obj = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest", "YAY FUN!", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Game1.objectSpriteSheet, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(new Texture2DExtended(Game1.objectSpriteSheet), new Animation(new Rectangle(0, 0, 16, 16))), Color.Red, true, null, null));
|
|
MultiTiledComponent obj2 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest2", "SomeFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Game1.objectSpriteSheet, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(new Texture2DExtended(Game1.objectSpriteSheet), new Animation(new Rectangle(0, 16, 16, 16))), Color.Red, false, null, null));
|
|
MultiTiledComponent obj3 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest3", "NoFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Game1.objectSpriteSheet, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(new Texture2DExtended(Game1.objectSpriteSheet), new Animation(new Rectangle(0, 32, 16, 16))), Color.Red, false, null, null));
|
|
|
|
|
|
obj.info.lightManager.addLight(new Vector2(Game1.tileSize), new LightSource(4, new Vector2(0, 0), 2.5f, Color.Orange.Invert()), obj);
|
|
|
|
MultiTiledObject bigObject = new MultiTiledObject(new BasicItemInformation("MultiTest", "A really big object", "Omegasis.Revitalize.MultiTiledObject", Color.Blue, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.BigTiledTest", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Game1.objectSpriteSheet, Color.White, 0, true, typeof(MultiTiledObject), null, new AnimationManager(), Color.White, false, null, null));
|
|
bigObject.addComponent(new Vector2(0, 0), obj);
|
|
bigObject.addComponent(new Vector2(1, 0), obj2);
|
|
bigObject.addComponent(new Vector2(2, 0), obj3);
|
|
|
|
Recipe pie = new Recipe(new Dictionary<Item, int>()
|
|
{
|
|
[bigObject] = 1
|
|
}, new KeyValuePair<Item, int>(new Furniture(3, Vector2.Zero), 1));
|
|
|
|
|
|
new InventoryItem(bigObject, 100, 1).addToNPCShop("Gus");
|
|
Game1.player.addItemToInventory(bigObject);
|
|
|
|
//if (pie.PlayerCanCraft())
|
|
//{
|
|
// pie.craft();
|
|
//}
|
|
}
|
|
|
|
public static void log(object message)
|
|
{
|
|
ModMonitor.Log(message.ToString());
|
|
}
|
|
}
|
|
}
|