Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects
JoshuaNavarro 5ce0e5fb19 Got ore spawning in the quarry! 2019-08-14 21:14:13 -07:00
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Extras Added in storage furniture! 2019-08-05 23:10:56 -07:00
Furniture Added in storage furniture! 2019-08-05 23:10:56 -07:00
InformationFiles Upgraded resources to have spawn and drop chance. 2019-08-14 14:32:22 -07:00
Resources/OreVeins Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.) 2019-08-14 20:21:44 -07:00
BasicItemInformation.cs Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00
CustomObject.cs Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition. 2019-07-17 10:18:51 -07:00
MultiTiledComponent.cs Fixed ore vein spawning code to spawn ores in the correct spot now. 2019-08-13 19:26:20 -07:00
MultiTiledObject.cs MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00
ObjectManager.cs Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00
ResourceManager.cs Got ore spawning in the quarry! 2019-08-14 21:14:13 -07:00