41 lines
1.2 KiB
Markdown
41 lines
1.2 KiB
Markdown
**Save Anywhere** is a [Stardew Valley](http://stardewvalley.net/) mod which lets you save your
|
|
game anywhere by pressing a key.
|
|
|
|
Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.
|
|
|
|
## Installation
|
|
1. [Install the latest version of SMAPI](https://github.com/Pathoschild/SMAPI/releases).
|
|
2. Install [this mod from Nexus mods](http://www.nexusmods.com/stardewvalley/mods/444).
|
|
3. Run the game using SMAPI.
|
|
|
|
## Usage
|
|
Press `K` to save anywhere. Edit `Save_Anywhere_Config.txt` to configure the key.
|
|
|
|
## Versions
|
|
1.0:
|
|
* Initial release.
|
|
|
|
2.0:
|
|
* Major rewrite.
|
|
* Time is no longer simulated at high-speed to reset to the same time. This caused too many NPC pathfinding issues and players felt it was a bit of an exploit.
|
|
* NPCs should now properly pathfind themselves when loading after saving anywhere. Thanks to @Entoarox for the help!
|
|
* Save data is now better organised.
|
|
* Fixed various load crashes.
|
|
* Fixed the game transitioning to the next day when you save after putting items in your shipping bin.
|
|
|
|
2.0.1:
|
|
* Fixed crash if you don't have a horse.
|
|
|
|
2.0.2:
|
|
* Fixed config file.
|
|
|
|
2.1:
|
|
* Fixed mod crashing in some cases.
|
|
|
|
2.4:
|
|
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
|
|
|
|
2.5:
|
|
* Updated for SMAPI 2.0.
|
|
* Internal refactoring.
|