Stardew_Valley_Mods/GeneralMods/StardustCore
JoshuaNavarro e4c734a1d7 Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music. 2019-05-13 10:59:26 -07:00
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Animations apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Content Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
Enums apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
IlluminateFramework apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Math apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Menus apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Properties Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00
UIUtilities Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music. 2019-05-13 10:59:26 -07:00
ModConfig.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ModCore.cs rewrite to use content packs 2019-01-05 04:50:48 -05:00
StardustCore.csproj remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
StaticClass.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
manifest.json Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work. 2019-01-20 23:34:11 -08:00