Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects/Furniture
JoshuaNavarro 5be5222b19 Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting. 2019-08-31 12:08:52 -07:00
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Bench.cs URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing." 2019-08-26 16:34:03 -07:00
ChairMultiTiledObject.cs Got container objects to sync across the net which is good. 2019-08-27 15:10:56 -07:00
ChairTileComponent.cs Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting. 2019-08-31 12:08:52 -07:00
FurnitureTileComponent.cs Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting. 2019-08-31 12:08:52 -07:00
LampMultiTiledObject.cs Got container objects to sync across the net which is good. 2019-08-27 15:10:56 -07:00
LampTileComponent.cs Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought. 2019-08-28 12:29:51 -07:00
RugMultiTiledObject.cs URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing." 2019-08-26 16:34:03 -07:00
RugTileComponent.cs Fixed serilaization issues with not properly reserializing files back into the world. 2019-08-21 19:06:17 -07:00
StorageFurnitureOBJ.cs Got container objects to sync across the net which is good. 2019-08-27 15:10:56 -07:00
StorageFurnitureTile.cs Fixed serilaization issues with not properly reserializing files back into the world. 2019-08-21 19:06:17 -07:00
TableMultiTiledObject.cs Got container objects to sync across the net which is good. 2019-08-27 15:10:56 -07:00
TableTileComponent.cs Fixed chairs rotating too fast and allowed them to use shift-left click instead for sitting. 2019-08-31 12:08:52 -07:00