177 lines
6.8 KiB
C#
177 lines
6.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using PyTK.CustomElementHandler;
|
|
using StardewValley;
|
|
using StardewValley.Objects;
|
|
|
|
namespace Revitalize.Framework.Objects.Furniture
|
|
{
|
|
/// <summary>
|
|
/// Object which encapsulates all of the pieces that make up a chair object in-game.
|
|
/// </summary>
|
|
public class ChairMultiTiledObject:MultiTiledObject
|
|
{
|
|
|
|
public ChairMultiTiledObject() : base()
|
|
{
|
|
|
|
}
|
|
|
|
public ChairMultiTiledObject(CustomObjectData PyTKData, BasicItemInformation Info) : base(PyTKData,Info)
|
|
{
|
|
this.Price = Info.price;
|
|
}
|
|
|
|
public ChairMultiTiledObject(CustomObjectData PyTKData,BasicItemInformation Info, Vector2 TilePosition) : base(PyTKData,Info, TilePosition)
|
|
{
|
|
this.Price = Info.price;
|
|
}
|
|
|
|
public ChairMultiTiledObject(CustomObjectData PyTKData, BasicItemInformation Info,Vector2 TilePosition,Dictionary<Vector2, MultiTiledComponent> Objects) : base(PyTKData,Info, TilePosition, Objects) {
|
|
|
|
this.Price = Info.price;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Rotate all chair components associated with this chair object.
|
|
/// </summary>
|
|
public override void rotate()
|
|
{
|
|
foreach(KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
|
|
{
|
|
(pair.Value as ChairTileComponent).rotate();
|
|
}
|
|
foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
|
|
{
|
|
(pair.Value as ChairTileComponent).checkForSpecialUpSittingAnimation();
|
|
}
|
|
|
|
base.rotate();
|
|
}
|
|
|
|
public override Item getOne()
|
|
{
|
|
Dictionary<Vector2, MultiTiledComponent> objs = new Dictionary<Vector2, MultiTiledComponent>();
|
|
foreach (var pair in this.objects)
|
|
{
|
|
objs.Add(pair.Key, (MultiTiledComponent)pair.Value);
|
|
}
|
|
|
|
|
|
return new ChairMultiTiledObject(this.data,this.info.Copy(), this.TileLocation, objs);
|
|
}
|
|
|
|
|
|
public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
|
|
{
|
|
ChairMultiTiledObject obj = (ChairMultiTiledObject)Revitalize.ModCore.Serializer.DeserializeGUID<ChairMultiTiledObject>(additionalSaveData["GUID"]);
|
|
if (obj == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
Dictionary<Vector2, Guid> guids = new Dictionary<Vector2, Guid>();
|
|
|
|
foreach (KeyValuePair<Vector2, Guid> pair in obj.childrenGuids)
|
|
{
|
|
guids.Add(pair.Key, pair.Value);
|
|
}
|
|
|
|
foreach (KeyValuePair<Vector2, Guid> pair in guids)
|
|
{
|
|
obj.childrenGuids.Remove(pair.Key);
|
|
//Revitalize.ModCore.log("DESERIALIZE: " + pair.Value.ToString());
|
|
ChairTileComponent component = Revitalize.ModCore.Serializer.DeserializeGUID<ChairTileComponent>(pair.Value.ToString());
|
|
component.InitNetFields();
|
|
|
|
obj.addComponent(pair.Key, component);
|
|
|
|
|
|
}
|
|
obj.InitNetFields();
|
|
|
|
if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["GUID"]))
|
|
{
|
|
Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["GUID"], obj);
|
|
return obj;
|
|
}
|
|
else
|
|
{
|
|
return Revitalize.ModCore.ObjectGroups[additionalSaveData["GUID"]];
|
|
}
|
|
|
|
|
|
}
|
|
|
|
public override void recreate()
|
|
{
|
|
Dictionary<Vector2, Guid> guids = new Dictionary<Vector2, Guid>();
|
|
|
|
foreach (KeyValuePair<Vector2, Guid> pair in this.childrenGuids)
|
|
{
|
|
guids.Add(pair.Key, pair.Value);
|
|
}
|
|
|
|
foreach (KeyValuePair<Vector2, Guid> pair in guids)
|
|
{
|
|
this.childrenGuids.Remove(pair.Key);
|
|
ChairTileComponent component = Revitalize.ModCore.Serializer.DeserializeGUID<ChairTileComponent>(pair.Value.ToString());
|
|
component.InitNetFields();
|
|
this.removeComponent(pair.Key);
|
|
this.addComponent(pair.Key, component);
|
|
|
|
|
|
}
|
|
this.InitNetFields();
|
|
|
|
if (!Revitalize.ModCore.ObjectGroups.ContainsKey(this.guid.ToString()))
|
|
{
|
|
Revitalize.ModCore.ObjectGroups.Add(this.guid.ToString(), this);
|
|
}
|
|
}
|
|
|
|
|
|
public override bool canBePlacedHere(GameLocation l, Vector2 tile)
|
|
{
|
|
return base.canBePlacedHere(l, tile);
|
|
}
|
|
|
|
public override void drawPlacementBounds(SpriteBatch spriteBatch, GameLocation location)
|
|
{
|
|
this.updateInfo();
|
|
foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
|
|
{
|
|
if (!this.isPlaceable())
|
|
return;
|
|
int x = Game1.getOldMouseX() + Game1.viewport.X + (int)((pair.Value as MultiTiledComponent).offsetKey.X * Game1.tileSize);
|
|
int y = Game1.getOldMouseY() + Game1.viewport.Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y * Game1.tileSize);
|
|
if ((double)Game1.mouseCursorTransparency == 0.0)
|
|
{
|
|
x = ((int)Game1.player.GetGrabTile().X + (int)((pair.Value as MultiTiledComponent).offsetKey.X)) * 64;
|
|
y = ((int)Game1.player.GetGrabTile().Y + (int)((pair.Value as MultiTiledComponent).offsetKey.Y)) * 64;
|
|
}
|
|
if (Game1.player.GetGrabTile().Equals(Game1.player.getTileLocation()) && (double)Game1.mouseCursorTransparency == 0.0)
|
|
{
|
|
Vector2 translatedVector2 = Utility.getTranslatedVector2(Game1.player.GetGrabTile(), Game1.player.FacingDirection, 1f);
|
|
translatedVector2 += (pair.Value as MultiTiledComponent).offsetKey;
|
|
x = (int)translatedVector2.X * 64;
|
|
y = (int)translatedVector2.Y * 64;
|
|
}
|
|
bool flag = (pair.Value as MultiTiledComponent).canBePlacedHere(location, new Vector2(x / Game1.tileSize, y / Game1.tileSize));
|
|
spriteBatch.Draw(Game1.mouseCursors, new Vector2((float)(x / 64 * 64 - Game1.viewport.X), (float)(y / 64 * 64 - Game1.viewport.Y)), new Microsoft.Xna.Framework.Rectangle?(new Microsoft.Xna.Framework.Rectangle(flag ? 194 : 210, 388, 16, 16)), Color.White, 0.0f, Vector2.Zero, 4f, SpriteEffects.None, 0.01f);
|
|
|
|
|
|
(pair.Value as MultiTiledComponent).draw(spriteBatch, x / Game1.tileSize, y / Game1.tileSize, 0.5f);
|
|
//break;
|
|
//this.draw(spriteBatch, x / 64, y / 64, 0.5f);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|