Stardew_Valley_Mods/GeneralMods/CustomNPCFramework/Framework/ModularNPCS
Jesse Plamondon-Willard 7ba11188bc
migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
2019-01-06 00:31:40 -05:00
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CharacterAnimationBases apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ColorCollections apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ModularRenderers apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
AnimatedSpriteCollection.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
AnimatedSpriteExtended.cs Updated CustomNpcs to have fixed texture references. Whether or notI use it is a different question. 2019-01-05 19:15:21 -08:00
Portrait.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Sprite.cs migrate to new data API 2019-01-06 00:31:40 -05:00