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using StardewModdingAPI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Serialization
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{
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public class ModCore: Mod
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{
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public override void Entry(IModHelper helper)
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{
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//base.Entry(helper);
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}
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}
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}
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