Stardew_Valley_Mods/GeneralMods/SaveAnywhere
Jesse Plamondon-Willard 90203315aa
remove unused serialisation & networking code per discussion
2018-12-30 00:01:20 -05:00
..
Framework Fixed save menu for SaveAnywhere. Also added in suport for .mp3 files via NAudio. 2018-12-10 01:33:10 -08:00
Properties add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
README.md update for release 2017-10-11 16:20:46 -04:00
SaveAnywhere.cs remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
SaveAnywhere.csproj migrate to the new package reference format 2018-12-29 22:21:19 -05:00
manifest.json Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00

README.md

Save Anywhere is a Stardew Valley mod which lets you save your game anywhere by pressing a key.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

Usage

Press K to save anywhere. Edit Save_Anywhere_Config.txt to configure the key.

Versions

1.0:

  • Initial release.

2.0:

  • Major rewrite.
  • Time is no longer simulated at high-speed to reset to the same time. This caused too many NPC pathfinding issues and players felt it was a bit of an exploit.
  • NPCs should now properly pathfind themselves when loading after saving anywhere. Thanks to @Entoarox for the help!
  • Save data is now better organised.
  • Fixed various load crashes.
  • Fixed the game transitioning to the next day when you save after putting items in your shipping bin.

2.0.1:

  • Fixed crash if you don't have a horse.

2.0.2:

  • Fixed config file.

2.1:

  • Fixed mod crashing in some cases.

2.4:

  • Updated to Stardew Valley 1.2 and SMAPI 1.12.

2.5:

  • Updated for SMAPI 2.0.
  • Overhauled save format.
  • Switched to standard JSON config file.
  • Fixed crash when saving in the community center.
  • Fixed crash during cutscenes.
  • Fixed load warp only happening after you move.
  • Fixed load not working after you exit to title.
  • Fixed some old data being restored if you reload after a normal save.
  • Fixed player/NPC facing directions not being restored.
  • Internal refactoring.

2.6:

  • ?

2.6.1:

  • Enabled update checks in SMAPI 2.0+.