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Framework | ||
Properties | ||
README.md | ||
SaveAnywhere.cs | ||
SaveAnywhere.csproj | ||
manifest.json |
README.md
Save Anywhere is a Stardew Valley mod which lets you save your game anywhere by pressing a key.
Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.
Installation
- Install the latest version of SMAPI.
- Install this mod from Nexus mods.
- Run the game using SMAPI.
Usage
Press K
to save anywhere. Edit Save_Anywhere_Config.txt
to configure the key.
Versions
1.0:
- Initial release.
2.0:
- Major rewrite.
- Time is no longer simulated at high-speed to reset to the same time. This caused too many NPC pathfinding issues and players felt it was a bit of an exploit.
- NPCs should now properly pathfind themselves when loading after saving anywhere. Thanks to @Entoarox for the help!
- Save data is now better organised.
- Fixed various load crashes.
- Fixed the game transitioning to the next day when you save after putting items in your shipping bin.
2.0.1:
- Fixed crash if you don't have a horse.
2.0.2:
- Fixed config file.
2.1:
- Fixed mod crashing in some cases.
2.4:
- Updated to Stardew Valley 1.2 and SMAPI 1.12.
2.5:
- Updated for SMAPI 2.0.
- Overhauled save format.
- Switched to standard JSON config file.
- Fixed crash when saving in the community center.
- Fixed crash during cutscenes.
- Fixed load warp only happening after you move.
- Fixed load not working after you exit to title.
- Fixed some old data being restored if you reload after a normal save.
- Fixed player/NPC facing directions not being restored.
- Internal refactoring.
2.6:
- ?
2.6.1:
- Enabled update checks in SMAPI 2.0+.