Stardew_Valley_Mods/GeneralMods/StardustCore
Jesse Plamondon-Willard 90203315aa
remove unused serialisation & networking code per discussion
2018-12-30 00:01:20 -05:00
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Animations Got objects to not crash when other player connects over multiplayer. HUGE progress! 2018-12-15 20:54:58 -08:00
Content Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
Enums The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
IlluminateFramework The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit. 2018-04-30 18:21:31 -07:00
Math finished work on warp events 2018-02-23 13:55:51 -08:00
Menus Working on updates to happy birthday. Trying to add in more language support and spouse birthday wishes as well as a more modify-able birthday dialogue file. 2018-09-18 18:04:38 -07:00
Properties Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00
UIUtilities Core objects work aside from net animation manager. Also need to figure out how to load in when custom objects are present. 2018-12-15 11:49:56 -08:00
ModConfig.cs Modular game menu working with Vocalization tab added in. 2018-08-23 01:23:42 -07:00
ModCore.cs remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
StardustCore.csproj remove unused serialisation & networking code per discussion 2018-12-30 00:01:20 -05:00
StaticClass.cs Colored background menus for UIUtilities, and a fancier menu for Symphony. 2018-03-30 05:46:24 -07:00
manifest.json Revitalize: Implemented Animation Manager. Need to fix when held and display in menu. 2018-12-21 15:28:52 -08:00