Stardew_Valley_Mods/GeneralMods/StardustCore
JoshuaNavarro bac0f12dc5 Added in controller support for characters and made the menu a stack. 2019-07-18 17:16:17 -07:00
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Animations Updated stardust core animation manager to have proper play animation function. Also added in junimo walking animations. 2019-07-17 12:51:29 -07:00
Content Made multi tile objects that can be used in the future for things like machines and more furniture. Bigger things here we come. Need to edit sme click functionality however. 2018-06-13 02:36:52 -07:00
Enums apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
IlluminateFramework apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Math apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Menus apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
Properties Moved around soem files, made a core library mod that will include a bunch of things in the future. For the moment, a custom serializer/deserializer. Implemented it with AdditionalCrops. Needs some more work. 2017-09-05 04:13:42 -07:00
UIUtilities Added in controller support for characters and made the menu a stack. 2019-07-18 17:16:17 -07:00
ModConfig.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
ModCore.cs MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00
StardustCore.csproj Added in some blinking text and the simple title screen. 2019-07-17 16:26:37 -07:00
StaticClass.cs apply consistent code style conventions (no logic changes) 2018-12-30 05:00:05 -05:00
manifest.json MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers. 2019-07-16 02:09:42 -07:00