Stardew_Valley_Mods/GeneralMods/StardewSymphony
Jesse Plamondon-Willard 8772991548 replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
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Properties simplify project structure & unify mod solutions 2017-07-27 20:18:19 -04:00
Class1.cs standardise namespaces 2017-07-27 20:28:39 -04:00
MusicHexProcessor.cs standardise namespaces 2017-07-27 20:28:39 -04:00
MusicManager.cs standardise namespaces 2017-07-27 20:28:39 -04:00
Music_Expansion_Config.txt Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00
ReadMe.txt Made controller cmpatability it's own mod. Need to test LoadGameMenu 2017-03-06 20:11:41 -08:00
StardewSymphony.csproj replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00
manifest.json simplify project structure & unify mod solutions 2017-07-27 20:18:19 -04:00
packages.config replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00

ReadMe.txt

This is Stardew Symphony

What this is is a music expansion API that allows users to add in music packs into Stardew Valley and play them without editing the game's default soundtrack. Music can be player per location and season, with additional options to play specific music depending on the time of day and the weather. More options such as muting the default rain soundtrack exist within the config file. This will not mute the music for in-game events or festivals.

Installing music packs is simple as dragging and dropping a music pack into Stardew Valley/Mods/Stardew_Symphony/Music_Files/

Only music names included into the files located at 
Stardew Valley/Mods/Stardew_Symphony/Music_Files/(music_pack_name)/Locations
and
Stardew Valley/Mods/Stardew_Symphony/Music_Files/(music_pack_name)/Seasons
will play according to the name of the file.txt