Stardew_Valley_Mods/GeneralMods/SaveAnywhere
Jesse Plamondon-Willard cec352336c fix issues when player exits to title 2017-08-05 23:00:37 -04:00
..
Framework update filenames to class type names, move internal code into framework namespace 2017-07-30 23:07:07 -04:00
Properties add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
README.md fix compatibility with SMAPI 2.0 2017-08-05 15:20:46 -04:00
SaveAnywhere.cs fix issues when player exits to title 2017-08-05 23:00:37 -04:00
SaveAnywhere.csproj add GlobalAssemblyInfo.cs 2017-07-31 01:24:31 -04:00
manifest.json bump mod versions for release 2017-08-05 15:36:00 -04:00
packages.config replace packaging script with new build config package feature 2017-07-28 00:26:09 -04:00

README.md

Save Anywhere is a Stardew Valley mod which lets you save your game anywhere by pressing a key.

Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.

Installation

  1. Install the latest version of SMAPI.
  2. Install this mod from Nexus mods.
  3. Run the game using SMAPI.

Usage

Press K to save anywhere. Edit Save_Anywhere_Config.txt to configure the key.

Versions

1.0:

  • Initial release.

2.0:

  • Major rewrite.
  • Time is no longer simulated at high-speed to reset to the same time. This caused too many NPC pathfinding issues and players felt it was a bit of an exploit.
  • NPCs should now properly pathfind themselves when loading after saving anywhere. Thanks to @Entoarox for the help!
  • Save data is now better organised.
  • Fixed various load crashes.
  • Fixed the game transitioning to the next day when you save after putting items in your shipping bin.

2.0.1:

  • Fixed crash if you don't have a horse.

2.0.2:

  • Fixed config file.

2.1:

  • Fixed mod crashing in some cases.

2.4:

  • Updated to Stardew Valley 1.2 and SMAPI 1.12.

2.5:

  • Updated for SMAPI 2.0.
  • Internal refactoring.