367 lines
17 KiB
C#
367 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Newtonsoft.Json;
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using PyTK.CustomElementHandler;
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using Revitalize.Framework.Objects.InformationFiles;
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using Revitalize.Framework.Utilities;
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using StardewValley;
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namespace Revitalize.Framework.Objects.Machines
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{
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public class Machine:MultiTiledComponent
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{
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[JsonIgnore]
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public override string ItemInfo
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{
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get
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{
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string info = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string guidStr = this.guid.ToString();
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string pyTkData = ModCore.Serializer.ToJSONString(this.data);
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string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : "";
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string container = this.containerObject != null ? this.containerObject.guid.ToString() : "";
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string resources = ModCore.Serializer.ToJSONString(this.producedResources);
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string energyRequired = this.energyRequiredPer10Minutes.ToString();
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string timeToProduce = this.timeToProduce.ToString();
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string updatesContainer = this.updatesContainerObjectForProduction.ToString();
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return info + "<" + guidStr + "<" + pyTkData + "<" + offsetKey + "<" + container+"<"+resources+"<"+energyRequired+"<"+timeToProduce+"<"+updatesContainer;
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}
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set
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{
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if (string.IsNullOrEmpty(value)) return;
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string[] data = value.Split('<');
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string infoString = data[0];
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string guidString = data[1];
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string pyTKData = data[2];
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string offsetVec = data[3];
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string containerObject = data[4];
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string resourcesString = data[5];
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string energyRequired = data[6];
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string time = data[7];
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string updates = data[8];
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pyTKData);
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this.energyRequiredPer10Minutes = Convert.ToInt32(energyRequired);
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this.timeToProduce = Convert.ToInt32(time);
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this.updatesContainerObjectForProduction = Convert.ToBoolean(updates);
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if (string.IsNullOrEmpty(offsetVec)) return;
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if (string.IsNullOrEmpty(containerObject)) return;
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this.offsetKey = ModCore.Serializer.DeserializeFromJSONString<Vector2>(offsetVec);
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Guid oldGuid = this.guid;
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this.guid = Guid.Parse(guidString);
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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{
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//ModCore.log("Update item with guid: " + this.guid);
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ModCore.CustomObjects[this.guid] = this;
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}
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else
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{
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//ModCore.log("Add in new guid: " + this.guid);
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ModCore.CustomObjects.Add(this.guid, this);
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}
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if (this.containerObject == null)
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{
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//ModCore.log(containerObject);
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Guid containerGuid = Guid.Parse(containerObject);
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if (ModCore.CustomObjects.ContainsKey(containerGuid))
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{
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this.containerObject = (MultiTiledObject)ModCore.CustomObjects[containerGuid];
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this.containerObject.removeComponent(this.offsetKey);
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this.containerObject.addComponent(this.offsetKey, this);
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//ModCore.log("Set container object from existing object!");
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}
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else
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{
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//ModCore.log("Container hasn't been synced???");
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MultiplayerUtilities.RequestGuidObject(containerGuid);
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MultiplayerUtilities.RequestGuidObject_Tile(this.guid);
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}
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}
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else
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{
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this.containerObject.updateInfo();
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}
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if (ModCore.CustomObjects.ContainsKey(oldGuid) && ModCore.CustomObjects.ContainsKey(this.guid))
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{
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if (ModCore.CustomObjects[oldGuid] == ModCore.CustomObjects[this.guid] && oldGuid != this.guid)
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{
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//ModCore.CustomObjects.Remove(oldGuid);
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}
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}
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if (string.IsNullOrEmpty(resourcesString) == false)
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{
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this.producedResources = ModCore.Serializer.DeserializeFromJSONString<List<ResourceInformation>>(resourcesString);
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}
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else
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{
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if (this.producedResources == null) this.producedResources = new List<ResourceInformation>();
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}
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}
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}
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public List<ResourceInformation> producedResources;
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public int energyRequiredPer10Minutes;
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public int timeToProduce;
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public bool updatesContainerObjectForProduction;
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[JsonIgnore]
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public bool ProducesItems
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{
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get
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{
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return this.producedResources.Count > 0;
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}
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}
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[JsonIgnore]
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public bool ConsumesEnergy
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{
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get
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{
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if (ModCore.Configs.machinesConfig.doMachinesConsumeEnergy == false) return false;
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if (this.energyRequiredPer10Minutes == 0) return false;
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if (this.EnergyManager.energyInteractionType == Enums.EnergyInteractionType.Consumes) return true;
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return false;
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}
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}
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public Machine() { }
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public Machine(CustomObjectData PyTKData, BasicItemInformation info,List<ResourceInformation> ProducedResources=null, int EnergyRequiredPer10Minutes = 0,int TimeToProduce=0,bool UpdatesContainer=false) : base(PyTKData, info) {
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this.producedResources = ProducedResources?? new List<ResourceInformation>();
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this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes;
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this.timeToProduce = TimeToProduce;
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this.updatesContainerObjectForProduction = UpdatesContainer;
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this.MinutesUntilReady = TimeToProduce;
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}
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public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, List<ResourceInformation> ProducedResources=null,int EnergyRequiredPer10Minutes=0,int TimeToProduce=0,bool UpdatesContainer=false,MultiTiledObject obj=null) : base(PyTKData, info, TileLocation)
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{
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this.containerObject = obj;
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this.producedResources = ProducedResources ?? new List<ResourceInformation>();
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this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes;
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this.timeToProduce = TimeToProduce;
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this.updatesContainerObjectForProduction = UpdatesContainer;
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this.MinutesUntilReady = TimeToProduce;
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}
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public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, Vector2 offsetKey,List<ResourceInformation> ProducedResources=null, int EnergyRequiredPer10Minutes = 0, int TimeToProduce=0,bool UpdatesContainer=false,MultiTiledObject obj = null) : base(PyTKData, info, TileLocation)
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{
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this.offsetKey = offsetKey;
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this.containerObject = obj;
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this.producedResources = ProducedResources?? new List<ResourceInformation>();
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this.timeToProduce = TimeToProduce;
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this.updatesContainerObjectForProduction = UpdatesContainer;
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this.MinutesUntilReady = TimeToProduce;
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}
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public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
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{
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base.updateWhenCurrentLocation(time, environment);
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}
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public override bool minutesElapsed(int minutes, GameLocation environment)
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{
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if (this.updatesContainerObjectForProduction)
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{
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//ModCore.log("Update container object for production!");
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//this.MinutesUntilReady -= minutes;
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int remaining = minutes;
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//ModCore.log("Minutes elapsed: " + remaining);
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List<MultiTiledObject> energySources = new List<MultiTiledObject>();
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if (this.ConsumesEnergy)
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{
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energySources = this.EnergyGraphSearchSources(); //Only grab the network once.
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}
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if (this.ProducesItems)
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{
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//ModCore.log("This produces items!");
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while (remaining > 0)
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{
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if (this.ConsumesEnergy)
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{
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this.drainEnergyFromNetwork(energySources); //Continually drain from the network.
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if (this.EnergyManager.remainingEnergy < this.energyRequiredPer10Minutes) return false;
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}
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else
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{
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//ModCore.log("Does not produce energy!");
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}
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remaining -= 10;
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this.containerObject.MinutesUntilReady -= 10;
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if (this.containerObject.MinutesUntilReady <= 0)
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{
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this.produceItem();
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this.containerObject.MinutesUntilReady = this.timeToProduce;
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}
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}
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}
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if (this.EnergyManager.energyInteractionType == Enums.EnergyInteractionType.Produces)
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{
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while (remaining > 0)
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{
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remaining -= 10;
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this.produceEnergy();
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}
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}
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return false;
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}
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else
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{
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return false;
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}
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//return base.minutesElapsed(minutes, environment);
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}
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public override bool rightClicked(Farmer who)
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{
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if (this.location == null)
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this.location = Game1.player.currentLocation;
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if (Game1.menuUp || Game1.currentMinigame != null) return false;
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if (this.containerObject.info.inventory != null && Game1.activeClickableMenu == null)
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{
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Game1.activeClickableMenu = new Revitalize.Framework.Menus.InventoryTransferMenu(100, 100, 500, 500, this.containerObject.info.inventory.items, this.containerObject.info.inventory.capacity);
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}
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//ModCore.playerInfo.sittingInfo.sit(this, Vector2.Zero);
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return true;
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}
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public override Item getOne()
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{
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Machine component = new Machine(this.data, this.info.Copy(), this.TileLocation, this.offsetKey, this.producedResources,this.energyRequiredPer10Minutes,this.timeToProduce,this.updatesContainerObjectForProduction,this.containerObject);
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return component;
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}
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public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
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{
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//instead of using this.offsetkey.x use get additional save data function and store offset key there
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Vector2 offsetKey = new Vector2(Convert.ToInt32(additionalSaveData["offsetKeyX"]), Convert.ToInt32(additionalSaveData["offsetKeyY"]));
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Machine self = Revitalize.ModCore.Serializer.DeserializeGUID<Machine>(additionalSaveData["GUID"]);
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if (self == null)
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{
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return null;
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}
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if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["ParentGUID"]))
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{
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//Get new container
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MultiTiledObject obj = (MultiTiledObject)Revitalize.ModCore.Serializer.DeserializeGUID<MultiTiledObject>(additionalSaveData["ParentGUID"]);
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self.containerObject = obj;
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obj.addComponent(offsetKey, self);
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//Revitalize.ModCore.log("ADD IN AN OBJECT!!!!");
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Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["ParentGUID"], (MultiTiledObject)obj);
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}
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else
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{
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self.containerObject = Revitalize.ModCore.ObjectGroups[additionalSaveData["ParentGUID"]];
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Revitalize.ModCore.ObjectGroups[additionalSaveData["GUID"]].addComponent(offsetKey, self);
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//Revitalize.ModCore.log("READD AN OBJECT!!!!");
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}
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return (ICustomObject)self;
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}
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public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
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{
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this.updateInfo();
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if (this.info.ignoreBoundingBox == true)
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{
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x *= -1;
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y *= -1;
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}
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if (this.info == null)
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{
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Revitalize.ModCore.log("info is null");
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if (this.syncObject == null) Revitalize.ModCore.log("DEAD SYNC");
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}
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if (this.animationManager == null) Revitalize.ModCore.log("Animation Manager Null");
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if (this.displayTexture == null) Revitalize.ModCore.log("Display texture is null");
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//The actual planter box being drawn.
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if (this.animationManager == null)
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{
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if (this.animationManager.getExtendedTexture() == null)
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ModCore.ModMonitor.Log("Tex Extended is null???");
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spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.drawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f));
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// Log.AsyncG("ANIMATION IS NULL?!?!?!?!");
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}
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else
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{
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//Log.AsyncC("Animation Manager is working!");
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float addedDepth = 0;
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if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up)
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{
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addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y));
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if (this.info.ignoreBoundingBox) addedDepth += 1.5f;
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}
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else if (this.info.ignoreBoundingBox)
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{
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addedDepth += 1.0f;
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}
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this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.drawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f);
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try
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{
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this.animationManager.tickAnimation();
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// Log.AsyncC("Tick animation");
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}
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catch (Exception err)
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{
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ModCore.ModMonitor.Log(err.ToString());
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}
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}
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// spriteBatch.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0));
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}
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public virtual void produceItem()
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{
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foreach(ResourceInformation r in this.producedResources)
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{
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if (r.shouldDropResource())
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{
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Item i = r.getItemDrops();
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this.InventoryManager.addItem(i);
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//ModCore.log("Produced an item!");
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}
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}
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}
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public virtual void produceEnergy()
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{
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if (this.EnergyManager.canReceieveEnergy)
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{
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this.EnergyManager.produceEnergy(this.energyRequiredPer10Minutes);
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}
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}
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}
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}
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