Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Objects/Machines/Machine.cs

367 lines
17 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Newtonsoft.Json;
using PyTK.CustomElementHandler;
using Revitalize.Framework.Objects.InformationFiles;
using Revitalize.Framework.Utilities;
using StardewValley;
namespace Revitalize.Framework.Objects.Machines
{
public class Machine:MultiTiledComponent
{
[JsonIgnore]
public override string ItemInfo
{
get
{
string info = Revitalize.ModCore.Serializer.ToJSONString(this.info);
string guidStr = this.guid.ToString();
string pyTkData = ModCore.Serializer.ToJSONString(this.data);
string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : "";
string container = this.containerObject != null ? this.containerObject.guid.ToString() : "";
string resources = ModCore.Serializer.ToJSONString(this.producedResources);
string energyRequired = this.energyRequiredPer10Minutes.ToString();
string timeToProduce = this.timeToProduce.ToString();
string updatesContainer = this.updatesContainerObjectForProduction.ToString();
return info + "<" + guidStr + "<" + pyTkData + "<" + offsetKey + "<" + container+"<"+resources+"<"+energyRequired+"<"+timeToProduce+"<"+updatesContainer;
}
set
{
if (string.IsNullOrEmpty(value)) return;
string[] data = value.Split('<');
string infoString = data[0];
string guidString = data[1];
string pyTKData = data[2];
string offsetVec = data[3];
string containerObject = data[4];
string resourcesString = data[5];
string energyRequired = data[6];
string time = data[7];
string updates = data[8];
this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pyTKData);
this.energyRequiredPer10Minutes = Convert.ToInt32(energyRequired);
this.timeToProduce = Convert.ToInt32(time);
this.updatesContainerObjectForProduction = Convert.ToBoolean(updates);
if (string.IsNullOrEmpty(offsetVec)) return;
if (string.IsNullOrEmpty(containerObject)) return;
this.offsetKey = ModCore.Serializer.DeserializeFromJSONString<Vector2>(offsetVec);
Guid oldGuid = this.guid;
this.guid = Guid.Parse(guidString);
if (ModCore.CustomObjects.ContainsKey(this.guid))
{
//ModCore.log("Update item with guid: " + this.guid);
ModCore.CustomObjects[this.guid] = this;
}
else
{
//ModCore.log("Add in new guid: " + this.guid);
ModCore.CustomObjects.Add(this.guid, this);
}
if (this.containerObject == null)
{
//ModCore.log(containerObject);
Guid containerGuid = Guid.Parse(containerObject);
if (ModCore.CustomObjects.ContainsKey(containerGuid))
{
this.containerObject = (MultiTiledObject)ModCore.CustomObjects[containerGuid];
this.containerObject.removeComponent(this.offsetKey);
this.containerObject.addComponent(this.offsetKey, this);
//ModCore.log("Set container object from existing object!");
}
else
{
//ModCore.log("Container hasn't been synced???");
MultiplayerUtilities.RequestGuidObject(containerGuid);
MultiplayerUtilities.RequestGuidObject_Tile(this.guid);
}
}
else
{
this.containerObject.updateInfo();
}
if (ModCore.CustomObjects.ContainsKey(oldGuid) && ModCore.CustomObjects.ContainsKey(this.guid))
{
if (ModCore.CustomObjects[oldGuid] == ModCore.CustomObjects[this.guid] && oldGuid != this.guid)
{
//ModCore.CustomObjects.Remove(oldGuid);
}
}
if (string.IsNullOrEmpty(resourcesString) == false)
{
this.producedResources = ModCore.Serializer.DeserializeFromJSONString<List<ResourceInformation>>(resourcesString);
}
else
{
if (this.producedResources == null) this.producedResources = new List<ResourceInformation>();
}
}
}
public List<ResourceInformation> producedResources;
public int energyRequiredPer10Minutes;
public int timeToProduce;
public bool updatesContainerObjectForProduction;
[JsonIgnore]
public bool ProducesItems
{
get
{
return this.producedResources.Count > 0;
}
}
[JsonIgnore]
public bool ConsumesEnergy
{
get
{
if (ModCore.Configs.machinesConfig.doMachinesConsumeEnergy == false) return false;
if (this.energyRequiredPer10Minutes == 0) return false;
if (this.EnergyManager.energyInteractionType == Enums.EnergyInteractionType.Consumes) return true;
return false;
}
}
public Machine() { }
public Machine(CustomObjectData PyTKData, BasicItemInformation info,List<ResourceInformation> ProducedResources=null, int EnergyRequiredPer10Minutes = 0,int TimeToProduce=0,bool UpdatesContainer=false) : base(PyTKData, info) {
this.producedResources = ProducedResources?? new List<ResourceInformation>();
this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes;
this.timeToProduce = TimeToProduce;
this.updatesContainerObjectForProduction = UpdatesContainer;
this.MinutesUntilReady = TimeToProduce;
}
public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, List<ResourceInformation> ProducedResources=null,int EnergyRequiredPer10Minutes=0,int TimeToProduce=0,bool UpdatesContainer=false,MultiTiledObject obj=null) : base(PyTKData, info, TileLocation)
{
this.containerObject = obj;
this.producedResources = ProducedResources ?? new List<ResourceInformation>();
this.energyRequiredPer10Minutes = EnergyRequiredPer10Minutes;
this.timeToProduce = TimeToProduce;
this.updatesContainerObjectForProduction = UpdatesContainer;
this.MinutesUntilReady = TimeToProduce;
}
public Machine(CustomObjectData PyTKData, BasicItemInformation info, Vector2 TileLocation, Vector2 offsetKey,List<ResourceInformation> ProducedResources=null, int EnergyRequiredPer10Minutes = 0, int TimeToProduce=0,bool UpdatesContainer=false,MultiTiledObject obj = null) : base(PyTKData, info, TileLocation)
{
this.offsetKey = offsetKey;
this.containerObject = obj;
this.producedResources = ProducedResources?? new List<ResourceInformation>();
this.timeToProduce = TimeToProduce;
this.updatesContainerObjectForProduction = UpdatesContainer;
this.MinutesUntilReady = TimeToProduce;
}
public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
{
base.updateWhenCurrentLocation(time, environment);
}
public override bool minutesElapsed(int minutes, GameLocation environment)
{
if (this.updatesContainerObjectForProduction)
{
//ModCore.log("Update container object for production!");
//this.MinutesUntilReady -= minutes;
int remaining = minutes;
//ModCore.log("Minutes elapsed: " + remaining);
List<MultiTiledObject> energySources = new List<MultiTiledObject>();
if (this.ConsumesEnergy)
{
energySources = this.EnergyGraphSearchSources(); //Only grab the network once.
}
if (this.ProducesItems)
{
//ModCore.log("This produces items!");
while (remaining > 0)
{
if (this.ConsumesEnergy)
{
this.drainEnergyFromNetwork(energySources); //Continually drain from the network.
if (this.EnergyManager.remainingEnergy < this.energyRequiredPer10Minutes) return false;
}
else
{
//ModCore.log("Does not produce energy!");
}
remaining -= 10;
this.containerObject.MinutesUntilReady -= 10;
if (this.containerObject.MinutesUntilReady <= 0)
{
this.produceItem();
this.containerObject.MinutesUntilReady = this.timeToProduce;
}
}
}
if (this.EnergyManager.energyInteractionType == Enums.EnergyInteractionType.Produces)
{
while (remaining > 0)
{
remaining -= 10;
this.produceEnergy();
}
}
return false;
}
else
{
return false;
}
//return base.minutesElapsed(minutes, environment);
}
public override bool rightClicked(Farmer who)
{
if (this.location == null)
this.location = Game1.player.currentLocation;
if (Game1.menuUp || Game1.currentMinigame != null) return false;
if (this.containerObject.info.inventory != null && Game1.activeClickableMenu == null)
{
Game1.activeClickableMenu = new Revitalize.Framework.Menus.InventoryTransferMenu(100, 100, 500, 500, this.containerObject.info.inventory.items, this.containerObject.info.inventory.capacity);
}
//ModCore.playerInfo.sittingInfo.sit(this, Vector2.Zero);
return true;
}
public override Item getOne()
{
Machine component = new Machine(this.data, this.info.Copy(), this.TileLocation, this.offsetKey, this.producedResources,this.energyRequiredPer10Minutes,this.timeToProduce,this.updatesContainerObjectForProduction,this.containerObject);
return component;
}
public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
//instead of using this.offsetkey.x use get additional save data function and store offset key there
Vector2 offsetKey = new Vector2(Convert.ToInt32(additionalSaveData["offsetKeyX"]), Convert.ToInt32(additionalSaveData["offsetKeyY"]));
Machine self = Revitalize.ModCore.Serializer.DeserializeGUID<Machine>(additionalSaveData["GUID"]);
if (self == null)
{
return null;
}
if (!Revitalize.ModCore.ObjectGroups.ContainsKey(additionalSaveData["ParentGUID"]))
{
//Get new container
MultiTiledObject obj = (MultiTiledObject)Revitalize.ModCore.Serializer.DeserializeGUID<MultiTiledObject>(additionalSaveData["ParentGUID"]);
self.containerObject = obj;
obj.addComponent(offsetKey, self);
//Revitalize.ModCore.log("ADD IN AN OBJECT!!!!");
Revitalize.ModCore.ObjectGroups.Add(additionalSaveData["ParentGUID"], (MultiTiledObject)obj);
}
else
{
self.containerObject = Revitalize.ModCore.ObjectGroups[additionalSaveData["ParentGUID"]];
Revitalize.ModCore.ObjectGroups[additionalSaveData["GUID"]].addComponent(offsetKey, self);
//Revitalize.ModCore.log("READD AN OBJECT!!!!");
}
return (ICustomObject)self;
}
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
{
this.updateInfo();
if (this.info.ignoreBoundingBox == true)
{
x *= -1;
y *= -1;
}
if (this.info == null)
{
Revitalize.ModCore.log("info is null");
if (this.syncObject == null) Revitalize.ModCore.log("DEAD SYNC");
}
if (this.animationManager == null) Revitalize.ModCore.log("Animation Manager Null");
if (this.displayTexture == null) Revitalize.ModCore.log("Display texture is null");
//The actual planter box being drawn.
if (this.animationManager == null)
{
if (this.animationManager.getExtendedTexture() == null)
ModCore.ModMonitor.Log("Tex Extended is null???");
spriteBatch.Draw(this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.drawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)(y * Game1.tileSize) / 10000f));
// Log.AsyncG("ANIMATION IS NULL?!?!?!?!");
}
else
{
//Log.AsyncC("Animation Manager is working!");
float addedDepth = 0;
if (Revitalize.ModCore.playerInfo.sittingInfo.SittingObject == this.containerObject && this.info.facingDirection == Enums.Direction.Up)
{
addedDepth += (this.containerObject.Height - 1) - ((int)(this.offsetKey.Y));
if (this.info.ignoreBoundingBox) addedDepth += 1.5f;
}
else if (this.info.ignoreBoundingBox)
{
addedDepth += 1.0f;
}
this.animationManager.draw(spriteBatch, this.displayTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)(x * Game1.tileSize), y * Game1.tileSize)), new Rectangle?(this.animationManager.currentAnimation.sourceRectangle), this.info.drawColor * alpha, 0f, Vector2.Zero, (float)Game1.pixelZoom, this.flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, Math.Max(0f, (float)((y + addedDepth) * Game1.tileSize) / 10000f) + .00001f);
try
{
this.animationManager.tickAnimation();
// Log.AsyncC("Tick animation");
}
catch (Exception err)
{
ModCore.ModMonitor.Log(err.ToString());
}
}
// spriteBatch.Draw(Game1.mouseCursors, Game1.GlobalToLocal(Game1.viewport, new Vector2((float)((double)tileLocation.X * (double)Game1.tileSize + (((double)tileLocation.X * 11.0 + (double)tileLocation.Y * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2), (float)((double)tileLocation.Y * (double)Game1.tileSize + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) + (float)(Game1.tileSize / 2))), new Rectangle?(new Rectangle((int)((double)tileLocation.X * 51.0 + (double)tileLocation.Y * 77.0) % 3 * 16, 128 + this.whichForageCrop * 16, 16, 16)), Color.White, 0.0f, new Vector2(8f, 8f), (float)Game1.pixelZoom, SpriteEffects.None, (float)(((double)tileLocation.Y * (double)Game1.tileSize + (double)(Game1.tileSize / 2) + (((double)tileLocation.Y * 11.0 + (double)tileLocation.X * 7.0) % 10.0 - 5.0)) / 10000.0));
}
public virtual void produceItem()
{
foreach(ResourceInformation r in this.producedResources)
{
if (r.shouldDropResource())
{
Item i = r.getItemDrops();
this.InventoryManager.addItem(i);
//ModCore.log("Produced an item!");
}
}
}
public virtual void produceEnergy()
{
if (this.EnergyManager.canReceieveEnergy)
{
this.EnergyManager.produceEnergy(this.energyRequiredPer10Minutes);
}
}
}
}