511 lines
35 KiB
C#
511 lines
35 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Microsoft.Xna.Framework;
|
|
using Revitalize.Framework.Objects.CraftingTables;
|
|
using Revitalize.Framework.Objects.Extras;
|
|
using Revitalize.Framework.Objects.Furniture;
|
|
using Revitalize.Framework.Objects.Interfaces;
|
|
using Revitalize.Framework.Objects.Items.Tools;
|
|
using Revitalize.Framework.Objects.Machines;
|
|
using Revitalize.Framework.Utilities;
|
|
using StardewModdingAPI;
|
|
using StardewValley;
|
|
using StardustCore.Animations;
|
|
using StardustCore.UIUtilities;
|
|
|
|
namespace Revitalize.Framework.Objects
|
|
{
|
|
/// <summary>
|
|
/// Deals with handling all objects for the mod.
|
|
/// </summary>
|
|
public class ObjectManager
|
|
{
|
|
/// <summary>
|
|
/// All of the object managers id'd by a mod's or content pack's unique id.
|
|
/// </summary>
|
|
public static Dictionary<string, ObjectManager> ObjectPools;
|
|
|
|
|
|
/// <summary>
|
|
/// The name of this object manager.
|
|
/// </summary>
|
|
public string name;
|
|
|
|
/// <summary>
|
|
/// All of the chairs held by this object pool.
|
|
/// </summary>
|
|
public Dictionary<string, ChairMultiTiledObject> chairs;
|
|
/// <summary>
|
|
/// All of the tables held by this object pool.
|
|
/// </summary>
|
|
public Dictionary<string, TableMultiTiledObject> tables;
|
|
/// <summary>
|
|
/// All of the lamps held by this object pool.
|
|
/// </summary>
|
|
public Dictionary<string, LampMultiTiledObject> lamps;
|
|
/// <summary>
|
|
/// All of the rugs held by this object pool.
|
|
/// </summary>
|
|
public Dictionary<string, RugMultiTiledObject> rugs;
|
|
public Dictionary<string, StorageFurnitureOBJ> furnitureStorage;
|
|
|
|
public Dictionary<string, MultiTiledObject> generic;
|
|
/// <summary>
|
|
/// Misc. items for this mod.
|
|
/// </summary>
|
|
public Dictionary<string, MultiTiledObject> miscellaneous;
|
|
|
|
public ResourceManager resources;
|
|
|
|
public Dictionary<string, CustomObject> ItemsByName;
|
|
|
|
public Dictionary<string, StardewValley.Tool> Tools;
|
|
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
public ObjectManager()
|
|
{
|
|
this.initialize();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
/// <param name="manifest"></param>
|
|
public ObjectManager(IManifest manifest)
|
|
{
|
|
this.name = manifest.UniqueID;
|
|
this.initialize();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initialize all objects used to manage this class.
|
|
/// </summary>
|
|
private void initialize()
|
|
{
|
|
this.chairs = new Dictionary<string, ChairMultiTiledObject>();
|
|
this.tables = new Dictionary<string, TableMultiTiledObject>();
|
|
this.lamps = new Dictionary<string, LampMultiTiledObject>();
|
|
this.rugs = new Dictionary<string, RugMultiTiledObject>();
|
|
this.furnitureStorage = new Dictionary<string, StorageFurnitureOBJ>();
|
|
|
|
this.generic = new Dictionary<string, MultiTiledObject>();
|
|
this.miscellaneous = new Dictionary<string, MultiTiledObject>();
|
|
|
|
this.resources = new ResourceManager();
|
|
this.ItemsByName = new Dictionary<string, CustomObject>();
|
|
|
|
this.Tools = new Dictionary<string, Tool>();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Loads in the items for the object and resource managers.
|
|
/// </summary>
|
|
public void loadInItems()
|
|
{
|
|
this.resources.loadInItems(); //Must be first.
|
|
this.loadInCraftingTables();
|
|
this.loadInMachines();
|
|
this.loadInTools();
|
|
}
|
|
|
|
private void loadInCraftingTables()
|
|
{
|
|
MultiTiledObject WorkbenchObj = new MultiTiledObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Workbench", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), typeof(MultiTiledObject), Color.White, true), new BasicItemInformation("Workbench", "Omegasis.Revitalize.Objects.Crafting.Workbench", "A workbench that can be used for crafting different objects.", "Crafting", Color.Brown, -300, 0, false, 500, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new AnimationManager(), Color.White, false, null, null));
|
|
CraftingTableTile workbenchTile_0_0 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Workbench", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Workbench", "Omegasis.Revitalize.Objects.Crafting.Workbench", "A workbench that can be used for crafting different objects.", "Crafting", Color.Brown, -300, 0, false, 500, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new Animation(0, 0, 16, 16)), Color.White, false, null, null), "Workbench");
|
|
CraftingTableTile workbenchTile_1_0 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Workbench", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Workbench", "Omegasis.Revitalize.Objects.Crafting.Workbench", "A workbench that can be used for crafting different objects.", "Crafting", Color.Brown, -300, 0, false, 500, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new Animation(16, 0, 16, 16)), Color.White, false, null, null), "Workbench");
|
|
CraftingTableTile workbenchTile_0_1 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Workbench", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Workbench", "Omegasis.Revitalize.Objects.Crafting.Workbench", "A workbench that can be used for crafting different objects.", "Crafting", Color.Brown, -300, 0, false, 500, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new Animation(0, 16, 16, 16)), Color.White, false, null, null), "Workbench");
|
|
CraftingTableTile workbenchTile_1_1 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Workbench", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Workbench", "Omegasis.Revitalize.Objects.Crafting.Workbench", "A workbench that can be used for crafting different objects.", "Crafting", Color.Brown, -300, 0, false, 500, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Workbench"), new Animation(16, 16, 16, 16)), Color.White, false, null, null), "Workbench");
|
|
WorkbenchObj.addComponent(new Vector2(0, 0), workbenchTile_0_0);
|
|
WorkbenchObj.addComponent(new Vector2(1, 0), workbenchTile_1_0);
|
|
WorkbenchObj.addComponent(new Vector2(0, 1), workbenchTile_0_1);
|
|
WorkbenchObj.addComponent(new Vector2(1, 1), workbenchTile_1_1);
|
|
|
|
MultiTiledObject AnvilObj = new MultiTiledObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Anvil", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), typeof(MultiTiledObject), Color.White, true), new BasicItemInformation("Anvil", "Omegasis.Revitalize.Objects.Crafting.Anvil", "An anvil that can be used for crafting different machines and other metalic objects.", "Crafting", Color.Brown, -300, 0, false, 2000, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new AnimationManager(), Color.White, false, null, null));
|
|
CraftingTableTile anvilTile_0_0 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Anvil", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Anvil", "Omegasis.Revitalize.Objects.Crafting.Anvil", "An anvil that can be used for crafting different machines and other metalic objects.", "Crafting", Color.Brown, -300, 0, false, 2000, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new Animation(0, 0, 16, 16)), Color.White, false, null, null), "Anvil");
|
|
CraftingTableTile anvilTile_1_0 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Anvil", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Anvil", "Omegasis.Revitalize.Objects.Crafting.Anvil", "An anvil that can be used for crafting different machines and other metalic objects.", "Crafting", Color.Brown, -300, 0, false, 2000, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new Animation(16, 0, 16, 16)), Color.White, false, null, null), "Anvil");
|
|
CraftingTableTile anvilTile_0_1 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Anvil", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Anvil", "Omegasis.Revitalize.Objects.Crafting.Anvil", "An anvil that can be used for crafting different machines and other metalic objects.", "Crafting", Color.Brown, -300, 0, false, 2000, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new Animation(0, 16, 16, 16)), Color.White, false, null, null), "Anvil");
|
|
CraftingTableTile anvilTile_1_1 = new CraftingTableTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Crafting.Anvil", TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), typeof(CraftingTableTile), Color.White, true), new BasicItemInformation("Anvil", "Omegasis.Revitalize.Objects.Crafting.Anvil", "An anvil that can be used for crafting different machines and other metalic objects.", "Crafting", Color.Brown, -300, 0, false, 2000, true, true, TextureManager.GetTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Objects.Crafting", "Anvil"), new Animation(16, 16, 16, 16)), Color.White, false, null, null), "Anvil");
|
|
AnvilObj.addComponent(new Vector2(0, 0), anvilTile_0_0);
|
|
AnvilObj.addComponent(new Vector2(1, 0), anvilTile_1_0);
|
|
AnvilObj.addComponent(new Vector2(0, 1), anvilTile_0_1);
|
|
AnvilObj.addComponent(new Vector2(1, 1), anvilTile_1_1);
|
|
|
|
this.AddItem("Workbench", WorkbenchObj);
|
|
this.AddItem("Anvil", AnvilObj);
|
|
}
|
|
|
|
private void loadInMachines()
|
|
{
|
|
MultiTiledObject trashCan = new MultiTiledObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Misc.TrashCan", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), typeof(MultiTiledObject), Color.White, true), new BasicItemInformation("Trash Can", "Omegasis.Revitalize.Furniture.Misc.TrashCan", "A trash can where you can throw away unnecessary objects. It empties out at the beginning of each new day.", "Machine", Color.SteelBlue, -300, 0, false, 650, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), new AnimationManager(), Color.White, true, new InventoryManager(36), null, null));
|
|
TrashCanTile trash1 = new TrashCanTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Misc.TrashCan", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), typeof(TrashCanTile), Color.White, true), new BasicItemInformation("Trash Can", "Omegasis.Revitalize.Furniture.Misc.TrashCan", "A trash can where you can throw away unnecessary objects. It empties out at the beginning of each new day.", "Machine", Color.SteelBlue, -300, 0, false, 650, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Furniture", "TrashCan"), new Animation(0, 0, 16, 16)), Color.White, true, new InventoryManager(36), null, null));
|
|
TrashCanTile trash2 = new TrashCanTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Furniture.Misc.TrashCan", TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), typeof(TrashCanTile), Color.White, true), new BasicItemInformation("Trash Can", "Omegasis.Revitalize.Furniture.Misc.TrashCan", "A trash can where you can throw away unnecessary objects. It empties out at the beginning of each new day.", "Machine", Color.SteelBlue, -300, 0, false, 650, true, true, TextureManager.GetTexture(ModCore.Manifest, "Furniture", "TrashCan"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Furniture", "TrashCan"), new Animation(0, 16, 16, 16)), Color.White, false, new InventoryManager(36), null, null));
|
|
trashCan.addComponent(new Vector2(0, 0), trash1);
|
|
trashCan.addComponent(new Vector2(0, 1), trash2);
|
|
|
|
this.AddItem("TrashCan", trashCan);
|
|
|
|
|
|
|
|
MultiTiledObject sandBox = new MultiTiledObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Machines.Sandbox", TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), typeof(MultiTiledObject), Color.White, true), new BasicItemInformation("Sandbox", "Omegasis.Revitalize.Objects.Machines.Sandbox", "A sandbox which slowly produces sand. Unfortunately you can't sit in this one.", "Machine", Color.SteelBlue, -300, 0, false, 750, true, true, TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), new AnimationManager(), Color.White, true, new InventoryManager(36), null, null));
|
|
Machine sandBox_0_0 = new Machine(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Machines.Sandbox", TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), typeof(Machine), Color.White, true), new BasicItemInformation("Sandbox", "Omegasis.Revitalize.Objects.Machines.Sandbox", "A sandbox which slowly produces sand. Unfortunately you can't sit in this one.", "Machine", Color.SteelBlue, -300, 0, false, 750, true, true, TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Machines", "Sandbox"),new Animation(0,0,16,16)), Color.White, false, new InventoryManager(36), null, null), new List<InformationFiles.ResourceInformation>()
|
|
{
|
|
new InformationFiles.ResourceInformation(this.resources.getResource("Sand",1),1,1,1,1,1,1,0,0,0,0)
|
|
|
|
}, 0, TimeUtilities.GetMinutesFromTime(0, 1, 0), true);
|
|
Machine sandBox_1_0 = new Machine(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Machines.Sandbox", TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), typeof(Machine), Color.White, true), new BasicItemInformation("Sandbox", "Omegasis.Revitalize.Objects.Machines.Sandbox", "A sandbox which slowly produces sand. Unfortunately you can't sit in this one.", "Machine", Color.SteelBlue, -300, 0, false, 750, true, true, TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Machines", "Sandbox"), new Animation(16, 0, 16, 16)), Color.White, false, new InventoryManager(36), null, null), new List<InformationFiles.ResourceInformation>()
|
|
{
|
|
new InformationFiles.ResourceInformation(this.resources.getResource("Sand",1),1,1,1,1,1,1,0,0,0,0)
|
|
|
|
}, 0, TimeUtilities.GetMinutesFromTime(0, 1, 0), false);
|
|
Machine sandBox_0_1 = new Machine(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Machines.Sandbox", TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), typeof(Machine), Color.White, true), new BasicItemInformation("Sandbox", "Omegasis.Revitalize.Objects.Machines.Sandbox", "A sandbox which slowly produces sand. Unfortunately you can't sit in this one.", "Machine", Color.SteelBlue, -300, 0, false, 750, true, true, TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Machines", "Sandbox"), new Animation(0, 16, 16, 16)), Color.White, false, new InventoryManager(36), null, null), new List<InformationFiles.ResourceInformation>()
|
|
{
|
|
new InformationFiles.ResourceInformation(this.resources.getResource("Sand",1),1,1,1,1,1,1,0,0,0,0)
|
|
|
|
}, 0, TimeUtilities.GetMinutesFromTime(0,1,0), false);
|
|
Machine sandBox_1_1 = new Machine(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Objects.Machines.Sandbox", TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), typeof(Machine), Color.White, true), new BasicItemInformation("Sandbox", "Omegasis.Revitalize.Objects.Machines.Sandbox", "A sandbox which slowly produces sand. Unfortunately you can't sit in this one.", "Machine", Color.SteelBlue, -300, 0, false, 750, true, true, TextureManager.GetTexture(ModCore.Manifest, "Machines", "Sandbox"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Machines", "Sandbox"), new Animation(16, 16, 16, 16)), Color.White, false, new InventoryManager(36), null, null), new List<InformationFiles.ResourceInformation>()
|
|
{
|
|
new InformationFiles.ResourceInformation(this.resources.getResource("Sand",1),1,1,1,1,1,1,0,0,0,0)
|
|
|
|
}, 0, TimeUtilities.GetMinutesFromTime(0, 1, 0), false);
|
|
|
|
sandBox.addComponent(new Vector2(0,0),sandBox_0_0);
|
|
sandBox.addComponent(new Vector2(1, 0), sandBox_1_0);
|
|
sandBox.addComponent(new Vector2(0, 1), sandBox_0_1);
|
|
sandBox.addComponent(new Vector2(1, 1), sandBox_1_1);
|
|
|
|
this.AddItem("SandBox", sandBox);
|
|
|
|
}
|
|
|
|
private void loadInTools()
|
|
{
|
|
PickaxeExtended bronzePick = new PickaxeExtended(new BasicItemInformation("Bronze Pickaxe", "Omegasis.Revitalize.Items.Tools.BronzePickaxe", "A sturdy pickaxe made from bronze.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "BronzePickaxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzePickaxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 2, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzePickaxeWorking"));
|
|
PickaxeExtended steelPick = new PickaxeExtended(new BasicItemInformation("Hardened Pickaxe", "Omegasis.Revitalize.Items.Tools.HardenedPickaxe", "A sturdy pickaxe made from hardened alloy.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "HardenedPickaxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedPickaxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 3, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedPickaxeWorking"));
|
|
PickaxeExtended titaniumPick = new PickaxeExtended(new BasicItemInformation("Titanium Pickaxe", "Omegasis.Revitalize.Items.Tools.TitaniumPickaxe", "A sturdy pickaxe made from titanium.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "TitaniumPickaxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumPickaxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 4, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumPickaxeWorking"));
|
|
|
|
AxeExtended bronzeAxe= new AxeExtended(new BasicItemInformation("Bronze Axe", "Omegasis.Revitalize.Items.Tools.BronzeAxe", "A sturdy axe made from bronze.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "BronzeAxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeAxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 2, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeAxeWorking"));
|
|
AxeExtended steelAxe = new AxeExtended(new BasicItemInformation("Hardened Axe", "Omegasis.Revitalize.Items.Tools.HardenedAxe", "A sturdy axe made from hardened alloy.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "HardenedAxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedAxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null),3,TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedAxeWorking"));
|
|
AxeExtended titaniumAxe = new AxeExtended(new BasicItemInformation("Titanium Axe", "Omegasis.Revitalize.Items.Tools.TitaniumAxe", "A sturdy axe made from Titanium.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "TitaniumAxe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumAxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 4, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumAxeWorking"));
|
|
|
|
HoeExtended bronzeHoe = new HoeExtended(new BasicItemInformation("Bronze Hoe", "Omegasis.Revitalize.Items.Tools.BronzeHoe", "A sturdy hoe made from bronze.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "BronzeHoe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeHoe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 2, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeHoeWorking"));
|
|
HoeExtended steelHoe = new HoeExtended(new BasicItemInformation("Hardened Hoe", "Omegasis.Revitalize.Items.Tools.HardenedHoe", "A sturdy hoe made from hardened alloy.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "HardenedHoe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedHoe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 3, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedHoeWorking"));
|
|
HoeExtended titaniumHoe = new HoeExtended(new BasicItemInformation("Titanium Hoe", "Omegasis.Revitalize.Items.Tools.TitaniumHoe", "A sturdy hoe made from titanium.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "TitaniumHoe"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumHoe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 4, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumHoeWorking"));
|
|
|
|
WateringCanExtended bronzeCan = new WateringCanExtended(new BasicItemInformation("Bronze Watering Can", "Omegasis.Revitalize.Items.Tools.BronzeWateringCan", "A sturdy watering can made from bronze.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "BronzeWateringCan"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeWateringCan"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 1, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "BronzeWateringCanWorking"),70);
|
|
WateringCanExtended steelCan = new WateringCanExtended(new BasicItemInformation("Hardened Watering Can", "Omegasis.Revitalize.Items.Tools.HardenedWateringCan", "A sturdy watering can made from hardened alloy.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "HardenedWateringCan"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedWateringCan"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 2, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "HardenedWateringCanWorking"), 100);
|
|
WateringCanExtended titaniumCan = new WateringCanExtended(new BasicItemInformation("Titanium Watering Can", "Omegasis.Revitalize.Items.Tools.TitaniumWateringCan", "A sturdy watering can made from titanium.", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(ModCore.Manifest, "Tools", "TitaniumWateringCan"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumWateringCan"), new Animation(0, 0, 16, 16)), Color.White, true, null, null), 3, TextureManager.GetExtendedTexture(ModCore.Manifest, "Tools", "TitaniumWateringCanWorking"), 125);
|
|
|
|
this.Tools.Add("BronzePickaxe", bronzePick);
|
|
this.Tools.Add("HardenedPickaxe", steelPick);
|
|
this.Tools.Add("TitaniumPickaxe", titaniumPick);
|
|
|
|
this.Tools.Add("BronzeAxe", bronzeAxe);
|
|
this.Tools.Add("HardenedAxe", steelAxe);
|
|
this.Tools.Add("TitaniumAxe", titaniumAxe);
|
|
|
|
this.Tools.Add("BronzeHoe", bronzeHoe);
|
|
this.Tools.Add("HardenedHoe", steelHoe);
|
|
this.Tools.Add("TitaniumHoe", titaniumHoe);
|
|
|
|
this.Tools.Add("BronzeWateringCan", bronzeCan);
|
|
this.Tools.Add("HardenedWateringCan", steelCan);
|
|
this.Tools.Add("TitaniumWateringCan", titaniumCan);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a random object from the dictionary passed in.
|
|
/// </summary>
|
|
/// <param name="dictionary"></param>
|
|
/// <returns></returns>
|
|
public Item getRandomObject(Dictionary<string,CustomObject> dictionary)
|
|
{
|
|
if (dictionary.Count == 0) return null;
|
|
List<CustomObject> objs = new List<CustomObject>();
|
|
foreach(KeyValuePair<string,CustomObject> pair in dictionary)
|
|
{
|
|
objs.Add(pair.Value);
|
|
}
|
|
int rand = Game1.random.Next(0,objs.Count);
|
|
return objs[rand].getOne();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Gets an object from the dictionary that is passed in.
|
|
/// </summary>
|
|
/// <param name="objectName"></param>
|
|
/// <param name="dictionary"></param>
|
|
/// <returns></returns>
|
|
public Item getObject(string objectName, Dictionary<string,CustomObject> dictionary)
|
|
{
|
|
if (dictionary.ContainsKey(objectName))
|
|
{
|
|
return dictionary[objectName].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
|
|
|
|
public Item getObject(string objectName, Dictionary<string, MultiTiledObject> dictionary)
|
|
{
|
|
if (dictionary.ContainsKey(objectName))
|
|
{
|
|
return dictionary[objectName].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a chair from the object manager.
|
|
/// </summary>
|
|
/// <param name="name"></param>
|
|
/// <returns></returns>
|
|
public ChairMultiTiledObject getChair(string name)
|
|
{
|
|
if (this.chairs.ContainsKey(name))
|
|
{
|
|
return (ChairMultiTiledObject)this.chairs[name].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
/// <summary>
|
|
/// Gets a table from the object manager.
|
|
/// </summary>
|
|
/// <param name="name"></param>
|
|
/// <returns></returns>
|
|
public TableMultiTiledObject getTable(string name)
|
|
{
|
|
if (this.tables.ContainsKey(name))
|
|
{
|
|
return (TableMultiTiledObject)this.tables[name].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a lamp from the object manager.
|
|
/// </summary>
|
|
/// <param name="name"></param>
|
|
/// <returns></returns>
|
|
public LampMultiTiledObject getLamp(string name)
|
|
{
|
|
if (this.lamps.ContainsKey(name))
|
|
{
|
|
return (LampMultiTiledObject)this.lamps[name].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets storage furniture from the object manager.
|
|
/// </summary>
|
|
/// <param name="name"></param>
|
|
/// <returns></returns>
|
|
public StorageFurnitureOBJ getStorageFuriture(string name)
|
|
{
|
|
if (this.furnitureStorage.ContainsKey(name))
|
|
{
|
|
return (StorageFurnitureOBJ)this.furnitureStorage[name].getOne();
|
|
}
|
|
else
|
|
{
|
|
throw new Exception("Object pool doesn't contain said object.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds in an item to be tracked by the mod's object manager.
|
|
/// </summary>
|
|
/// <param name="key"></param>
|
|
/// <param name="I"></param>
|
|
public void AddItem(string key, CustomObject I)
|
|
{
|
|
if (this.ItemsByName.ContainsKey(key))
|
|
{
|
|
throw new Exception("Item with the same key has already been added into the mod!");
|
|
}
|
|
else
|
|
{
|
|
this.ItemsByName.Add(key, I);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an item from the list of modded items.
|
|
/// </summary>
|
|
/// <param name="Key"></param>
|
|
/// <param name="Stack"></param>
|
|
/// <returns></returns>
|
|
public CustomObject GetItem(string Key,int Stack=1)
|
|
{
|
|
if (this.ItemsByName.ContainsKey(Key))
|
|
{
|
|
Item I= this.ItemsByName[Key].getOne();
|
|
I.Stack = Stack;
|
|
return (CustomObject)I;
|
|
}
|
|
else
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a tool from the list of managed tools.
|
|
/// </summary>
|
|
/// <param name="Name"></param>
|
|
/// <returns></returns>
|
|
public Item GetTool(string Name)
|
|
{
|
|
if (this.Tools.ContainsKey(Name)) return this.Tools[Name].getOne();
|
|
else return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a new object manager to the master pool of managers.
|
|
/// </summary>
|
|
/// <param name="Manifest"></param>
|
|
public static void AddObjectManager(IManifest Manifest)
|
|
{
|
|
if (ObjectPools == null) ObjectPools = new Dictionary<string, ObjectManager>();
|
|
ObjectPools.Add(Manifest.UniqueID, new ObjectManager(Manifest));
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Cleans up all stored information.
|
|
/// </summary>
|
|
public void returnToTitleCleanUp()
|
|
{
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Scans all mod items to try to find a match.
|
|
/// </summary>
|
|
/// <param name="ID"></param>
|
|
/// <param name="T"></param>
|
|
/// <returns></returns>
|
|
public Item getItemByIDAndType(string ID,Type T)
|
|
{
|
|
|
|
foreach(var v in this.chairs)
|
|
{
|
|
if(v.Value.GetType()==T && v.Value.info.id == ID)
|
|
{
|
|
Item I= v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
|
|
foreach(var v in this.furnitureStorage)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
|
|
foreach(var v in this.generic)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
|
|
foreach(var v in this.ItemsByName)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
foreach(var v in this.lamps)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
foreach(var v in this.miscellaneous)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
foreach(var v in this.rugs)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
foreach(var v in this.tables)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
|
|
foreach(var v in this.resources.ores)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
|
|
}
|
|
foreach(var v in this.resources.oreVeins)
|
|
{
|
|
if (v.Value.GetType() == T && v.Value.info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
foreach(var v in this.Tools)
|
|
{
|
|
if (v.Value.GetType() == T && (v.Value as IItemInfo).Info.id == ID)
|
|
{
|
|
Item I = v.Value.getOne();
|
|
return I;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
}
|
|
}
|